
BLARP! is a fun-filled physics game build for the HTC Vive. BLARP! uses our intuitive understanding of motions and physics to create an active / addictive experience that is playable by anyone who has ever swung a racket, played with a yoyo, or held a rope.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's been like nine and a half years and I STILL come back to this experience now and then. In fact, it will be probably the very first thing I try in the Steam Frame, both standalone and streaming. This game is about FEEL for me. It's my happy place. When I tried it in, for example, the Samsung Odyssey, it wasn't so happy. So I'm hoping the Frame brings another round of happiness.
So simple, yet so challenging once you progress. This was the first game I played that was made by Cabbibo, and it is great.
Challenging and fun. Gets nerve racking as the levels progress. Worth a try.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly one of the most unique experiences I have had in VR. It's really basic but worth the price.
I love this game. It doesn't blow your mind, but it's a nice relaxing experience.
The first 5 minutes is pretty much "Okay, looks simple. Hm...I just make these orbs touch this other orb?" Yet hours later you're on some tai chi ♥♥♥♥, hurling dozens of little olives around a massive warehouse-sized play area. Also the further you go, the more the orbs seem to hum and vibrate with their own internal music. I may have awful taste, but it's 3 bucks. Helluva deal, son.
Essentially this game is like snake, you have one eye (the snake) that when it touches a cloud (the apple) you get another eye (the snake grows) and you repeat until you accidentally touch the eyes (the snake eats itself). But its trippy and takes advantage of VR in such a way that it would litterally be impossible to play in a flat game. Highly recommended. I always take it slow since theres no timer, it's very zen like and relaxing.
bl aerp !!!!
A classic. Timeless game mechanics and a soothing ambience
Super simple, super addictive. Dig through those couch cushions and scrape together a few bucks, this game is amazing!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41M | 74.5K | 96% | $19.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $12M | 48.7K | 89% | $6.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $9.3M | 31.1K | 90% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8K | 57 | 84% | $7.99 | |
| $8.8K | 275 | 65% | $1.99 | |
| $8.8K | 87 | 41% | $4.99 | |
| $8.8K | 109 | 73% | $3.99 | |
| $8.8K | 52 | 79% | $8.99 | |
| $8.8K | 76 | 62% | $4.99 |