
BLARP! is a fun-filled physics game build for the HTC Vive. BLARP! uses our intuitive understanding of motions and physics to create an active / addictive experience that is playable by anyone who has ever swung a racket, played with a yoyo, or held a rope.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Blarp is very simple, makes good use of VR, and is fun. I fire it up and play a few rounds every time I put my headset on before I go in to other games.
Relaxing, fun, pretty, psychedelic, unique game. Whenever I need to relax after some zombies or killer robots, A quick round of BLARP! never fails to calm me down and put a smile on my face. Love it.
This is a very simple little game, that most people probably aren't going to put hours into, but it is a fantastic little abstract experience for introducing people to VR. Once you get a handle on the controls, which seems to happen pretty quick, flinging the little balls around the room is a joy, and feels totally natural. For the price, I absolutely recommend it to anyone just starting with VR.
It's been like nine and a half years and I STILL come back to this experience now and then. In fact, it will be probably the very first thing I try in the Steam Frame, both standalone and streaming. This game is about FEEL for me. It's my happy place. When I tried it in, for example, the Samsung Odyssey, it wasn't so happy. So I'm hoping the Frame brings another round of happiness.
This is a summary of instructions. You need to use the BLARP wand to BLARP the BLARPs in order to score points. Simple right? Also dont hit the ceiling Fan when playing. (Brother im looking at you.) 10/10 BLARPs ===[Audience]=== [ ] Kids [ ] Casual players [ ] Pro players [X] Everyone ===[Graphics]=== [ ] Potato [ ] Really bad [ ] Bad [ ] Ok [ ] Good [ ] Beautiful [X] Masterpiece (I'll fight you on this.) ===[Price/quality]=== [X] Full price [X] Wait for sale [ ] Average [ ] Refund it if you can [ ] Don't do it ===[Requirments]=== [ ] 90' PC [ ] Minimum [ ] Medium [ ] Fast [X] High end (I rate all VR games as being 'High' due to them requiring an HTC Vive) [ ] NASA computer ===[Difficult]=== [ ] You just need 2 arms [ ] Ez [ ] Normal [ ] Easy to learn / Hard to master [ ] Hard (first few hours) [X] Dark Souls ===[Game time/length]=== [ ] Really short ( 0 - 2 hours) [ ] Short ( 2 - 8 hours) [ ] Few hours ( 8 - 12 hours) [ ] Long ( 12+ hours) [X] Endless ===[Story] === [X] It doesn't have [ ] Average [ ] Good [ ] Fantastic ===[Bugs]=== [ ] Game itself is one big BUG [ ] Bugs destroying the game [ ] Lot of bugs [ ] Few Bugs [X] Nothing
At $2.99 this game is an effin steal. Though a moderate/difficult learining curve, the physics are consistent, which is much appreciated. Trippy visuals and music, Buy it.
bl aerp !!!!
A classic. Timeless game mechanics and a soothing ambience
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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