
Blade & Sorcery is a built-for-VR medieval fantasy with full physics driven melee, ranged and magic combat. Become a powerful warrior, ranger or sorcerer and devastate your enemies.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Thai, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 647 reviews with recorded playtime.
Reviews
Themes across 645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game. I just wish crystal hunt had more variety.
best game ever. i love killing
i can finally act out my dreams of being the average london citizen
If you're a psycho like me and enjoy causing suffering there's no doubt that you'll enjoy it.
there are blades and sorcery... however who needs blades and sorcery when you have hands, and people outside. (insert image of kratos sitting in throne)
Really fun game! Only reason I don't play more is because my computer is glitchy!
I have not played my VR in years but Blade and Sorc was easily my favorite and most played VR game when I did. Tons of mods and customizations, I would download stuff like Monster Hunter or final Fantasy weapons and just unleash on hordes of enemies. You can imbue your weapons with elemental abilities as well. The sword play feels great and its just one of the most fun and immersive VR games I have ever played.
Peak
Modding is easy, and even without mods the game is still really fun.
I love beating people's heads in
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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