
Forge the legend of Baba Yaga, a girl accused of witchcraft and expelled from her home. Live out the origins of the Slavic myth in this one-of-a-kind blend of intense archery combat and dark storytelling set in a vibrant fairy tale world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bardzo fajna gra. Polecam!
一般般吧 作为开放世界能让我产生负探索欲,挺强的 基本上探索奖励全是牙齿(少数给书页),牙齿除了升级技能也就没用了 关键还卡你升级要书页才能升级,到面就只能光看着牙齿多到溢出但没解锁不让升 战斗也一般,而且地图里地牢又多又黑,钻进去半小时给的全是牙齿相当于0提升 但意外的是我竟然吃进去了这坨大的,我竟然还通关了
Game looks great pretty fun so far the price is pretty worth it for a fun story driven game
this game is really good. i love the art style of this game and the story is pretty good as well.
Пейзажи - это, пожалуй, единственное, что понравилось в этой игре, как и исследование мира может дать красивые и интересные места. В остальном, это было пыткой, потому что геймплейно, когда ходить и что - то делать надо много, то из - за однообразного и простого геймплея с таким же наполнением мира, это становится затянутым и нудным. Учитывая, сколько времени занимает прохождение игры, фауну можно было сделать более разнообразной, как и боёвку с большим челленджем. Сюжет и персы не особо зашли, но это уже вкусовщина. Тут тоже всё достаточно очевидно и просто. К тому же, мне не особо нравится играть за чел, за счёт которой местные остряки повышают свой уровень харизмы, пока она ходит как невдуплёныш. И несмотря на возможность выбора и отыгрыш за добро, нейтрал или зло, это ни к чему не приведёт. Спасибо, но я и так в курсе, что мы, зачастую, вообще ни на что не влияем своим существованием.
The game is VERY solid. You have to get through the first few slow hours to actually catch the vibe and understan what the game is actually going for and expecting from you. Once you grab that then it's hook, line, and sinker- impossible to pull away from. The story, writing, ambience, sound design, world, art/graphics- are top tier- with the story, writing, and voice-acting in particular to be some of the best I've encountered in any game in a while. The morality system here and the way the game tests your moral alignment and plays with your perceptions on right/wrong is incredibly well-made and almost comedic at times. On top of that the way the world reacts to your moral alignment really sells the impact it's meant to have on the game world itself. Finally, on the actual gameplay side, it's fairly "indie" so-to-speak. But in an upper-shelf sort of way- definitely decent or at the very least serviceable for the real stars of the show which are the story, gameplay, and morality progression system. I have experienced a few minor bugs related to quest tracking but they seem to have resolved themselves in the end, so all good. Verdict- must-play, must-buy. An incredible narrative-driven open world exploration/adventure RPG.
Красивая, динамичная, юморная, реиграбельная, в меру разнообразная сюжетная игра с интересными персонажами и занимательными ситуациями и главное с ориентиром на исследование мира! Очень был рад тому, что игра удивила и подарила приятные впечатления. П.С. Именно в этой игре присутствует самая эпичная и драматичная битва камней за всю историю видеоигр! 10 бобков из 10!
BLACKTAIL: A Captivating Fairytale Written with Blunt Arrows -------------------------------------------------------------------------- Web review with screenshots and a full playthrough are available below. If this review helps you, feel free to follow my Steam Curator for more reviews. WEB REVIEW - https://solo-save.com/2026/07/13/blacktail/ FULL GAME - https://www.youtube.com/watch?v=QXlhYaCPokQ CURATOR - https://store.steampowered.com/curator/44944862/ -------------------------------------------------------------------------- 🎮 Gameplay: Blacktail is a bit of a mixed bag when it comes to gameplay. Movement feels smooth and responsive, with running, jumping, dashing, and teleport stones making exploration fast and enjoyable. Unfortunately, combat isn't nearly as fluid. Equipping your bow comes with a hefty movement speed penalty, making movement feel sluggish and clunky during the moments it matters most. The game also introduces several progression systems that add depth on paper. A talent tree, unlockable abilities, and a morality system that lets you choose between a light or dark path are all interesting ideas. I also appreciated that the game creates a separate save before the final boss, allowing you to return and complete any remaining side content afterward. Where the gameplay started to lose me was its heavy focus on gathering and crafting. Sticks, feathers, herbs, and other materials are constantly needed, and whenever I focused on the story instead of collecting resources, I eventually had to stop and farm before I could continue. Rather than supporting the adventure, the crafting system often disrupted its pacing. My biggest issue, however, was the overall difficulty. The game felt far too easy, which reduced both the challenge and immersion. I would have loved to see additional difficulty options for players looking for a more demanding experience. Because of this, unlocking new talents and abilities often felt like a requirement for progression rather than meaningful upgrades that changed how I approached combat, making the progression system feel like a missed opportunity. 📘 Story: Blacktail's story was a bit confusing and abstract, which ended up being both a strength and a weakness. On one hand, it kept me curious as I slowly pieced together what was happening. On the other, it made it harder to become invested in the characters and the world. Keep in mind that this impression is based solely on the main story, as I didn't complete every optional side quest. Blacktail serves as an origin story for Baba Yaga, the infamous witch of Slavic folklore. You play as Yaga, a young woman searching for her lost sister in a dark fairytale world inspired by classic witch mythology. Missing children, magical treats, broomsticks, and black cats all help create a unique setting. While the light and dark morality system is an interesting concept, it felt more like a gameplay mechanic than a meaningful way to shape the story. Without spoiling too much, the narrative is carried by its striking visuals and, most importantly, the fantastic voice acting. The ending is a little simplistic, but it still provides a satisfying enough conclusion. Overall, the story kept me interested throughout, even if it ultimately left me wanting a little more. 📺 Visuals: Blacktail may not push graphical boundaries, but it doesn't need to. Instead of chasing photorealism, it blends a fairytale-inspired art style with realistic lighting, detailed environments, and modern visual effects, giving the world a distinct visual identity. What impressed me most, however, was how the presentation evolves throughout the adventure. Beautifully illustrated storybook sequences and creative 2D sections were easily one of my favorite parts of the game. They elevate the storytelling, strengthen the atmosphere, and make the fairytale setting even more enjoyable. Overall, Blacktail delivers a memorable visual presentation that stands out not because of technical fidelity, but because of its distinctive art direction and creative style. 🎧 Sound: What surprised me most about Blacktail was just how good the overall audio experience was. The game blends dreamlike Slavic folk music with modern electronic elements, creating a uniquely unsettling atmosphere that perfectly complements its dark fairytale setting. To be honest, I haven't enjoyed an audio design like this in a long time. The original score is consistently excellent, with tracks that not only fit each moment but genuinely elevate the experience. The soundtrack is further enhanced by smaller details, such as the inclusion of traditional polyphonic Balkan-inspired vocals in certain areas. These moments add another layer to the atmosphere and help drive the story forward in a subtle but effective way. The real highlight, however, is the voice acting. Every major performance feels convincing and helps bring the characters to life. In fact, it was the main reason I kept pushing through some of the more repetitive gameplay sections. Even when I found myself farming materials or crafting arrows, I always wanted to know what happened next, and the voice cast deserves a lot of credit for keeping me invested in the story. -------------------------------------------------------------------------- 🏆 Overall: ( 7.0 / 10 ) I went into Blacktail with no expectations, and to be honest, after the first hour I wasn't even sure it was the game for me. The opening felt both slow and confusing, making it difficult to know what to expect. However, the more I played, the more the game grew on me. What ultimately won me over was its atmosphere. Between the distinctive visual style, excellent audio design, and fantastic voice acting, Blacktail creates a dark fairytale world that is genuinely enjoyable to explore. While the gameplay introduces plenty of interesting ideas, the repetitive crafting, low difficulty, and progression systems never quite reach their full potential. By the end, I found myself appreciating Blacktail's creativity more than I enjoyed its gameplay. While that's not necessarily a bad thing, it does highlight where the game's greatest strengths lie. For a debut title from an indie studio, Blacktail lacks some of the refinement you'd expect from larger productions. Even so, it's an impressive first effort that showcases plenty of creativity and ambition, and I have little doubt it has earned the studio many new fans. It won't be for everyone, but if you enjoy slower-paced, story-driven adventures with a unique atmosphere and strong presentation, Blacktail is definitely worth checking out.
Fun and simple exploration game with decent combat. Recommending because it is an indie studio, and they did a solid job.
Fairly solid game. Enjoyed it very much. have some minor gripes, but very solid. 7/10
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Audience
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Czech, Korean +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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