
Bionic Battle Mutants is an indie old school turnbased tactical game. Where you can build your own team of cyberneticly enhanced super mutants. Fighting your way through the Deathzone of the outlaw planet Cerberus 7.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
💋
I have not insignificant nostalgia for this game. It's got heart. And character portraits/visuals that change with different equipment :) There is a lack of polish (UI clunk, sometimes confusing visuals) but not enough I had a bad time. In terms of gameplay, running two snipers kind of rolled over a lot of the encounters once they got up to two attacks per turn. Fully maximizing a squad is kind of grindy (optimal comp is nowhere near required to beat the game and also savefiles are in plaintext).
does what it says on the tin at a decent price
Good turn based RPG game, with interesting story. There is alot cool game features. - Team managment - Variety of weapons and armors, and and-ons like boosters, grenades, medickits ect. - Leveling up characters with perks tree. (4 classes) - Crafting Graphic style isnt super awesome but will do. I Recommend to all rpg and turn based games fans. Pity there is not too much players for pvp.
I'm really liking this so far
fun game
This is one of those games where I could see myself either going Yes or No to a recommendation. The tipping point into positive is the price point of five dollars full price. This is worth five bucks if you're looking for a potential tactical game. While it lists Jagged Alliance and X-Com as inspirations I really don't get those vibes here. This feel far more like a game of Mordheim or Necromunda, both in design and overall feeling. Specifically, this isn't a large scale strategy game with tactical combat but a small-skirmish game with persistence and randomization. Each mission has you taking a small team up against an enemy team. The objectives have a nice variety of combat, defending, looting, etc. At the end of each mission you gain XP and loot, and any KOed characters roll for lasting wounds or even perma-death. Over time you unlock weapon crafting, cybernetics and chemical upgrades and the ability to mutate your soldiers to make them more unique and powerful. These mutations even have a visual effect that is unexpected and cool. Overall, this is a definite high point that made this well-worth the price for me. But like the tabletop games I mentioned, it feels like you're rolling dice rather than actually acting tactically. You don't have many options outside MOVE and SHOOT since there are no skills and many weapons only have 1 fire mode. One bad roll on your part and it's over. It's the sort of issue that is alot easier to forgive in a game between two humans having fun rather than a PC screwing over my campaign progression. Overall, more of the time I've spend with this game has been a positive experience. Despite the occasional RNG-driven rage quit I've logged back in happily and probably will continue to do so. While not perfect, the mechanics work fine for what it is/ But the game balance doesn't work fine. By the 3rd mission I was already facing a full squad of units with machine guns, rifles and so forth while I still hadn't unlocked anything other than my starter pistol. When I finally unlocked gun development I needed to spend 5 missions worth of loot to produce one weapon. And if my characters need medical treatment or revival? God help me. The random nature of the game coupled with low rewards and high challenge made a good game alot less satisfying than it could be. Despite my complaints, I am really happy that it exists and that I've bought it. The sales pitch on the store page interested me and it did deliver on the concept and implementation. Besides, the price tag is more than fair.
meh
played it with my buddy Zitronenkuchen.. pretty cool unique multiplayer for turnbased tactics. The initiative system keeps the downtime super low. And who don`t like to experiment with mutations and bionics ;)
No verbosity necessary, terrible.
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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