
Bionic Battle Mutants is an indie old school turnbased tactical game. Where you can build your own team of cyberneticly enhanced super mutants. Fighting your way through the Deathzone of the outlaw planet Cerberus 7.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very nice game, especially the multiplayer!
Remember the free games you used to get with computer magazines in the 80s? Feels like one of those, except that they want money for it.
Excellent pick up and play turn based tactics game. Cool 80s retro esthetics and nostalgia inducing PS1 era retro isometric visuals. Can't go wrong at that price.
Vo resumir, o jogo é uma merda em mecanica e playthrough nao gastem seu dinheiro com essa merda.
Sehr gutes Spiel! Empfehlenswert und macht mega Spaß! Sehr gut entwickelt und Designed!
Det er et spil. det ser lidt ud som "Fallout Tactics". Kæmpe på forskellige steder og arenaer. Det er smukt og godt udført med mange innovative funktioner Det er ret svært, i det mindste for mig. Det ser ud til, at der er pvp, men jeg forsøgte ikke. Det er alt. Det er værd at prisen, hvis du kan lide disse turnbaserede spil. Hav en god dag, sov godt og ikke gå nøgne i gaderne, fordi det er ikke et behageligt syn
8/10 An XCom-style TBS/RPG mix in post-apocalyptic mutant battles setting. TLDR: After the first somewhat negative impression from the blurred UI, you have a great intricate turn-based strategy game in the style of XCom and Jagged Alliance series. This game was most likely developed for mobile first and then ported to PC, yet ported properly. Mouse controls are fine, there are helpful tooltips for everything and the grindy crafting and progression of characters is actually fun. The onboarding is very well done, as is common for mobile games, and the game opens up its complex systems in a delicate way without any hiccups. My only real complaint would be the absence of any overwatch/reaction fire or turn interrupt system. Though the game plays kinda well without it. Good: - very good onboarding - an intricate RPG system of characters, with classes, skill trees, attributes - reminding of Fallout Tactics, Jagged Alliance, XCom series, Wasteland - an in-game wiki tells exact formulas for how character stats depend on each other - crafting, weapon upgrades, bionic upgrades - you can replay missions to grind exp and loot if you like - the story is pretty well written. You participate in a fighting show on a prison planet with your team of convicts - nice sci-fi music tracks - pleasant post-apocalyptic art - helpful buttons to show line-of-sight of characters, cover provided by scenery objects, highlight lootable crates, grid on/off, and "xray" view through walls and scenery So-so: - the UI elements are blurred. Maybe it's because the game was supposed to run on very small screens? The crisp fonts make this blurriness too apparent. Also, the battlefield itself can be zoomed in/out, and by default it's at such a close zoom level that everything is pixelated. Yet the tile highlights are crisp - it's just a mismatch in style. The blurred UI is probably the biggest negative factor that spoils the visual impression of the game, especially in the first minutes of play - fonts mismatch: some text is written in plain Arial (or Verdana?) while the rest is some weird sci-fi font that's a bit hard to read - the game seems to be designed for 1024x768 (4x3?) screen aspect ratio (ported from iPad 1 or iPhone 3?). I have the usual 1920x1080 screen, and it shows 2 big blurry placeholder "iron door" images on the edges of the screen all the time. This just feels like a waste of space, as strategy games only benefit when there is more screen area to view more of the map - lots of mistranslations from German, the game text would need proofreading (e.g. "Target accomplished" -> "Objective complete"). Since the game's RPG system is quite complex, the mistranslations make it difficult to read the in-game wiki if you're new to the game - the combat system is a bit simpler than in this genre of games. E.g. there are no reaction shots, overwatch or turn interrupts - you have to explore the map in turn-based mode even if none of the enemies is alerted of your presence. So, looting crates in levels is a bit tedious. In Jagged Alliance 2 this was solved by dynamic switching between real-time and turn-based modes: as long as no enemy was in sight, it was real-time, and then switched to turn-based once combat actually started. Though I admit that I haven't see that system used anywhere since Bad: - no in-battle save/load. In longer missions, this means you can only abort them if you need to break from playing - in complex environments with a lot of crates, objects, walls or lockers, it's very hard to see where the characters can actually move, even when "xray vision" is on. I guess this problem is common with games that have isometric view perspective. But I recall it being solved fine by Fallout 2 (just a see-through circular area around the character) or by Jagged Alliance 2 (wireframe-like view of walls) [table][tr][th][i]I'm a Steam curator, you can [url=https://store.steampowered.com/curator/43946907-Friendly-Nerd/]follow me[/url][/i][/th][/tr][/table]
Ein spannendes Spiel in das man leicht Zugang findet. Der Aufbau der Story hat mich sofort angefixt. Sehr nett finde ich, dass jedes einzelne Gefecht nicht zu lange dauert und man sein Team gut aufbauen kann. Bisher erscheint mir alles wohl ausbalanciert. Eine echte Empfehlung!
Bon petit jeu au tour par tour. La customization des combattants rend le jeu assez intéressant. Pour ceux qui aiment un peu de challenge, car passé la moitié de l'aventure, ça se complique sérieusement. Juste un peu dommage : l'absence de rotation du plateau de jeu.
Bionic Battle Mutants ist ein cooles old school game gibt PS1 Vibes. Habs vor allem mit meinem Kumpel im Multiplayer gezockt was richtig Laune macht. Vor allem die Goldarena matches sind spitze!
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