
You're broke, smash piggy banks, bills must be paid. A short active incremental game. Get money, upgrade, and get debt free!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 60.14/day in the week to Sep 11 → 119.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Bills Must Be Paid is an active incremental game about paying your bills by smashing piggy banks.
Smashing costs stamina. When your hand is getting tired the run is over.
Bills show up. If you ignore them, bankruptcy will be your destiny. Pay them off to unlock perks that help you pay back your bills even faster.
Paying bills also gives you legacy points which you can spend on rings and bracelets to upgrade your hand after declaring bankruptcy.
New types to discover. Some run away, some are too lazy to move, and others carry all the black money you never had :P...
Piggies spawn random loot
You never know which one is holding the most, or do you?
A skill tree with multiple paths. Improve your grip strength, get addicted to caffeine, hit the gym, pump up your wrist, get more lucky, unlock abilities like rock rain, electrify your hammer, and more.
Unlock different types of hammer. Some have higher crit chance and smaller radius, while others are super fast with big radius and less damage. Choose the one that better fits your own playstyle.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
banger
Silly little game, had some runs where I felt like the "double or nothing" was more nothing than double, but overall, I had a blast. The game rewards being 100% accurate while smashing the piggy banks but after a few upgrades in, you realize, that you'll be lucky if you can have it at 95%. There is also a steep drop in difficulty as well. If you can progress far enough and pay your bills, you'll eventually run into King Piggy. Once you get that far, there is no losing. You can spend as much time as you want just replaying the "battle" as much as you want and just eventually beat it by war of attrition. Shoot, I didn't even get all the upgrades before I accidentally killed it because I was swinging the hammer about 20 times every few seconds making it fairly easy for me to smash any of the piggy banks while also TANKING my accuracy rating. Overall, I had a blast with the demo, I had a blast with the full game, and while I feel no need to play this forever, I think that's for the best. Bills Must Be Paid came in, showed me a fun time I got to play for 30 or so minutes a day and it only took me 7 hours because I was intentionally trying NOT to kill the final boss only to kill it and then was able to purchase all the meta progression items which made the test run I did afterward very trivial. I definitely recommend this if you like incremental games. The game is cheap and was overall pretty fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #67, worst CA #96 · 6 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice game
smešíng lajk a pro
微夯,无需多言,小品级增量小游戏,数值成长曲线还算合理,几小时即可完美通关,敲罐子的音效以及满屏金币更是极致解压。唯一不足之处在于,局内技能到后期成长数值较少,比如超级大奖概率,但也可以理解,也许是配合后期的海量罐子,才给到较少的百分比,实测每局触发的次数也在可接受范围内。 另外技能全部点满后,还新增了几个数值慷慨的技能选项,也是有些小惊喜的。 总体评价:优秀,值得一玩。
A well made Nodebuster-like. Took me 6 hours to 100%.
A “numbers go up” game done right. It would be even better if the hits carry a bit more punch and weight.
好玩,爱玩,解压王,哐哐砸,砸爽了,文豪!
Really? No Polish translation, but the Russian one? Why do you support bullies, bro?
Jetzt kann ich auch Finanzamt.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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