
"Be Your Cat " is a real love game,like an experience in life, one interesting dream. We all wish we had superpowers, but what would you do if one day you had superpowers, but not like Superman? What will you do with your limited abilities? How does it affect and change the people around you?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
进不去 ,绝了。。。。
进不去的兄弟们,在开始游戏前把网断开,进去之后再连上就显示UI了。(打出一个桂男结局纯属我活该)
For anyone looking to play this game and getting stuck on a blank main menu, you need to start the game without internet (Not in steam offline mode, like, your internet totally unplugged or turned off). Wild. But this is the only way you can play. Song Shuangru is Waifu, but I couldn't get her ending. I generally try to be extra lenient with FMV games, if it seems like someone could enjoy the game, I won't give it a bad rating. Probably Chinese speakers can enjoy this game, but there is a list of story related reasons alongside gameplay and translations ones that just make it where I really can't recommend this game. If you are a completionist like me, you can get the game on sale, its not expensive, but the translation is really rough, with many parts that lack translation entirely, and many of the girls are kinda crazy (in a bad way). This game definitely has a unique premise, and on the surface it seems to be high quality in some areas, the game doesn't feel like it was made by an indie team. But it feels like it was lacking pretty sorely in the sound design department, it has no story board to change your choices, no way to tell how you are doing with each girl, and you will have to restart the game from scratch each time you want to change anything. There is one girl that is (I am assuming Bi?) that pretty much half the female cast seems interested in, so you are having to compete with her for the same girls, which is also wild. Your ex is insane and absolutely will not leave you alone. You are overfixated on a girl named Charlene no matter how much you try to go for anyone else. The story was just not enjoyable for me. It did seem like the dialogue was kind of witty in Chinese, but a lot of that gets lost in translation. All in all, if you get it, get it on sale, otherwise I wouldn't really recommend it unless you speak Chinese.
I found this FMV interesting, translation is not the best due to this ended up making wrong choices, it took me 10 hours to get all achievements, I had to restart the game many times when I messed up some important choices. [spoiler]It's not like the usual dating sims where you get to date all the girls and get different endings with or without them etc. It was hard to end up with the girls, protag has an ability and it can be used to change the situations sometimes it wont help as well. There is a guide as well but in Chinese and that won't be an issue, if finding it hard can check there to get achievements. [/spoiler]
勇气可嘉,下次别做了
好玩好玩,就是你都附身了,你就摸摸?呜呜,我的宝贝双茹
就是一坨大辩,真是服了
BeYourCat, developed and published by HKBOI, is a distinctive visual novel and life simulation hybrid that explores the intersection of romance, self-discovery, and supernatural power. At first glance, it may appear to be a typical dating simulation with anime-inspired visuals and multiple romance options, but beneath the surface lies a story about how sudden and unexpected power can reshape personal relationships and self-perception. The game’s premise places the player in the shoes of an ordinary individual who gains limited superhuman abilities, prompting a series of moral and emotional dilemmas. Rather than turning this concept into an action-driven narrative, the story uses it as a lens through which to examine love, temptation, and consequence. This thoughtful approach sets it apart from many titles in its genre, opting for reflection over fantasy fulfillment, and quiet emotional tension over grand spectacle. The narrative is structured around a branching system of character interactions, where each choice you make influences how people perceive you and what paths unfold. The cast consists of a diverse range of characters, including close friends, classmates, coworkers, and romantic interests, each written with a degree of individuality that keeps the dialogue engaging. What makes the writing effective is how it grounds its supernatural premise in believable emotions and realistic social dynamics. The powers you possess become a metaphor for influence and responsibility—how even small changes in circumstance can distort trust or affection. The characters react not just to your words but also to your behavior over time, creating a sense of cumulative consequence that lends the story more weight than a typical linear romance plot. The branching choices and multiple endings encourage replayability, as players can explore different emotional outcomes and moral trajectories, from compassionate connection to manipulation and regret. Aesthetically, BeYourCat embraces the conventions of a modern visual novel while adding a distinctive touch of atmosphere. The character portraits are cleanly drawn with expressive designs, and the backgrounds range from cozy interiors to atmospheric cityscapes that reflect the shifting moods of the story. The color palette changes subtly across different emotional beats, underscoring the tone of each scene without being obtrusive. The interface is intuitive, focusing on clarity and immersion rather than excessive visual effects. While it doesn’t boast the production values of high-budget visual novels, its minimalist presentation allows the story and characters to remain at the forefront. The sound design follows a similar philosophy: the soundtrack alternates between gentle, melodic tracks during personal moments and more ambient tones during scenes of introspection or tension. It is the kind of audiovisual approach that complements the story without drawing attention away from it. In terms of gameplay, BeYourCat stays close to its narrative roots, offering limited but meaningful interactivity. The primary mechanic revolves around dialogue choices that shape your relationships and gradually alter the story’s direction. While there are no combat systems or complex puzzles, the emphasis on decision-making and moral nuance provides its own form of engagement. Some choices produce immediate consequences, while others ripple through the narrative, only revealing their full impact later. This delayed causality creates a sense of unpredictability and realism; just like in real life, you don’t always see the outcome of your decisions right away. The game also includes multiple endings that depend on your behavior and the depth of your relationships, inviting players to experiment with different approaches and see how subtle changes can lead to vastly different conclusions. What sets BeYourCat apart from many romance-driven visual novels is its willingness to delve into mature themes with sensitivity rather than sensationalism. It tackles issues such as emotional dependency, desire, regret, and the boundaries between power and intimacy. The adult themes are handled with varying degrees of subtlety—sometimes playful, sometimes serious—but they rarely feel gratuitous. Instead, they serve the story’s central idea that extraordinary abilities amplify rather than simplify the complexities of human connection. The presence of limited superpowers is not a gimmick but a narrative device that heightens moral tension. It forces the player to confront how power, even in its smallest forms, can distort relationships, challenge empathy, or invite selfishness. This gives the game a philosophical undercurrent that distinguishes it from more formulaic titles in the genre. However, BeYourCat is not without its flaws. Its pacing can occasionally feel uneven, especially when certain narrative threads linger too long without progression. Some dialogue sequences stretch out trivial interactions, slowing the momentum between key emotional moments. Additionally, while the branching system adds replay value, some outcomes can feel abrupt or underdeveloped, suggesting that certain storylines could have benefited from more expansion. Visually, though polished enough for its scope, the game lacks the dynamic animation or cinematic flourishes that could elevate key scenes. For players seeking deeper mechanical systems or a longer playtime, the experience might feel too contained. Yet, these shortcomings are offset by the sincerity of the writing and the introspective tone that anchors the narrative. Ultimately, BeYourCat succeeds as a thoughtful exploration of power, vulnerability, and choice within the framework of a romantic visual novel. It does not aim to overwhelm with scale or complexity but instead to evoke empathy through quiet storytelling and emotional consequence. The game’s charm lies in its sincerity—its willingness to ask what it means to care for others when you hold an advantage over them, and how easily love can blur into control. For players drawn to narrative depth, multiple endings, and introspective themes, BeYourCat offers an experience that feels personal and resonant. It is a reminder that even in a genre crowded with familiar tropes, there is still room for stories that reflect on the subtle interplay between power and human connection. Rating: 8/10
can't play poor game
鹿城NB~! ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⠀⣼⣿⣿⣦⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⢸⣿⣿⡟⢰⣿⣿⣿⠟⠁⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⠿⢿⣦⣀⠀⠘⠛⠛⠃⠸⠿⠟⣫⣴⣶⣾⡆⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⡀⠀⠉⢿⣦⡀⠀⠀⠀⠀⠀⠀⠛⠿⠿⣿⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣦⠀⠀⠹⣿⣶⡾⠛⠛⢷⣦⣄⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣧⠀⠀⠈⠉⣀⡀⠀⠀⠙⢿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⡿⠟⠋⠀⠀⢠⣾⠟⠃⠀⠀⠀⢸⣿⡆⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⣠⣶⡿⠛⠉⠀⠀⠀⠀⠀⣾⡇⠀⠀⠀⠀⠀⢸⣿⠇⠀⠀⠀⠀⠀ ⠀⢀⣠⣾⠿⠛⠁⠀⠀⠀⠀⠀⠀⠀⢀⣼⣧⣀⠀⠀⠀⢀⣼⠇⠀⠀⠀⠀⠀⠀ ⠀⠈⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⡿⠋⠙⠛⠛⠛⠛⠛⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣾⡿⠋
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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