
So you have been fired from your comfy, well paid, corporate job and now you just want to watch the world burn. Careful what you wish for! Beware of Trains is a twisted, violent puzzle sandbox unlike anything you have seen before.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
amazing
good game
WOW! Crash mode from burnout but with TRAINS... sign me up. Until you realise that train act complytley random and can crash in different ways without players action. How are you supposed to plan for gold medal when train can act diffrent from way it acted in previous run?
Good chaotic fun.
While I really do enjoy the destructive chaos that you command in this game, the random nature of the physics-based gameplay makes it genuinely frustrating to complete certain tasks assigned to you because of how attempts can play out differently while still having the same setup.
developer if you see this please fix the game because every time i launch it it never lets me play it glitches me out of the game
Extremely fun game, the graphics are awesome and funny. Trains and explosions, what else do you need?!
Its not fun for me :/
this game is so much fun!!!!!!
I really like this game. But, the best part of this game is chaos mode. You can use derailment properties, distractions, and explosives. To get a good score on chaos mode, you have to plan the crash out. Will you need explosive barrels? Ramps? Glue? Use your imagination to get a high score. If you get a good score (at least 1,000), nice job. If you didn't, as the saying goes, "If at first you don't succeed, try, try again."I wish you good luck. -CSX Nahunta Sub Tales Owner
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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