
Forge your hero and dive into the depths of The Six. In this turn-based roguelike, use unique dice sets to build powerful characters. Join forces in 4-player co-op, complete daily quests, and compete for the top spot on the Arena leaderboard.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome to The Six, a magical world where dice define your identity. You are an adventurer trapped in a timeloop at the mercy of a chaotic, impish DM. Every 24 hours, the dungeon beneath the surface morphs and shifts, revealing new secrets and relics which hold the key to your escape.
Beneath The Six is a roguelike experience featuring a revolving array of daily quests, a brutal Arena mode, and 4-player co-op. Collect sets of dice to forge powerful hybrids of fighters, mages, or rogues. Overcome the DM’s daily whims, trade with friends to complete your collection, and—one day, perhaps—escape The Six.
Dive into fresh challenges every 24 hours! Explore new quests, face unique enemies, and uncover hidden loot. Success depends on your adaptability—find the perfect combination of dice and skills tailored to the specific dangers of the day. 
With over 130 unique dice sets to collect, the possibilities for character builds are nearly endless. Every set carries its own stats, weapons, and skills. Mix and match them to craft a fearsome, one-of-a-kind adventurer. Show off your builds, share strategies with friends, or party up to conquer weekly challenges.
The Quest Board is your hub for adventure, giving you agency over your session length and objectives.
Variety and Choice: Choose from various daily quest types with randomized lengths and goals.
Discoverable Content: Find "Quest Posters" as loot during your runs. Successfully bring them back to the Overworld to add them to your Quest Board.
Scalable Risk: Tweak the difficulty of your quests to balance the challenge. Higher risks lead to greater rewards.
Complete daily and weekly challenges to earn Golden Shards. Spend your shards at the Dice Shop to unlock new sets and expand your tactical options.

Forge a hero unlike any other. In each set of seven, every individual dice provides a specific component—from armor and weapons to unique skills. Swap dice between sets to find the ultimate synergy for your play style.

Item unlocking: As you delve deeper, you will discover rare loot that unlocks the potential for new, exotic items to spawn in future runs.
The Accolades System: Hit progressive milestones to earn a steady stream of Golden Shards, helping you grow your collection faster.
Test your mettle in our brutal Arena mode. Face waves of increasingly strong enemies with near-impossible intensity. The Arena resets every 24 hours—climb the leaderboard and claim bragging rights over your friends!
Beneath The Six supports 4-player co-op. Tackle the dangers of the dungeon with backup, coordinate your builds for maximum impact, and show off your rarest character combinations and appearances.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
I’ve been playing Beneath the Six lately, and it’s a really promising turn-based strategy game with a lot of depth and clever mechanics. The dice-based character creation is a fun idea that adds personality, even if it’s not totally clear yet how much it affects gameplay. Some parts still feel like they’re in development, but the steady updates show how much potential this game has. With a bit more polish (the devs are indeed steadily updating it), it could easily become a standout for strategy fans — definitely worth keeping an eye on!
i dont usually play games like this but a friend recommended this one and actually im having quite a lot of fun playing this. there are a few things which need some work like i wish you could rotate your character in character creator and kinda hard to understand when i could use my abilities...........but i understand this is early access. i really like the vibe of the game and its graphics cause it feels kinda nostalgic quite similar to when i used to play wow back in the days! i would definitely recommend giving it a go, lots here for an early access release!
Really interesting game, with daily missions and a deep character stats building part. You can customize your character with the dices for each run and plan each turn ahead to try to clear each room. A cool rogue like with a heavy strategic part. I like it
>be me >find goblin spice >eat it > argh takes damage >find goblin spice >eat it > argh takes damage >find goblin spice >eat it > argh takes damage >find goblin spice >eat it > argh takes damage >find goblin spice >eat it > argh takes damage > dies 11/10 would overdose on goblin spice again
Great game with lots of different features. Lots of cool looking characters with a range of skills. Lots to learn as you progress and lots in the pipeline being developed.
type of predatory gacha trash you could expect from a mobile game. unacceptable trash tier
very interesting game ... the only downer is that purchasing or earning equipment doesn't follow into the next quest
I really like how the game is designed and how the gameplay feels. Sometimes I’ve felt a bit lost because there’s a lot of information. However, the progression during a dungeon run is fun and forces you to use your skills wisely. It’s clear that the game is still in development, which is really cool, since the concept is great and has a lot of potential. I really enjoyed it and had a lot of fun.
I did a lengthy run (~2 hours) in the daily arena with the default character, which I ended voluntarily as no real end was in sight. The basic gameplay seemed fine, but it was rather boring to fight wave after wave against the exact same enemies. The only change from one floor to the next seemed to be a slow increase in the number of enemies and and increase to their base stats. I then had a look at the available dice sets and the mix-and-match character building concept seemed interesting enough. Only 27 active abilities strikes me as way too little for long term variety. There should also be much better tooltips about the exact way in which stats affect the various abilities. I also found the visual customisation very lacking. But the main reason I refunded is that the game seems completely dead. It needs more content, but I worry that the lack of player interest means the game won't get much more development and will just be stealth dropped at some point. So I decided to get my money back while I could. If this gets a proper full release with substantially more content, I'd happily revisit the game.
I think I just absolutely suck at these games. I must. So no I didn't enjoy suffering these past 4 hours. Traps do far too much damage, no way to mitigate this at all; if I go to move my character I can't control exactly how he moves over the tiles so he tends to move over the traps whether I want him to or not and I get screwed seems like every run. Then I don't get the points and I don't get anywhere in this damn game.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 幻斋阴阳录 Genzai:Serialization | $7.6K | 87 | 84% | $3.99 |
| Shot Shot Tactic | $7.6K | 459 | 45% | $0.77 |
| Rabbit Story | $7.6K | 125 | 73% | $3.99 |
| Au Revoir | $7.6K | 91 | 95% | $4.99 |
| Rocwood Academy | $7.6K | 91 | 81% | $2.99 |
| Achievement Lurker: Respectable Accomplishment | $7.6K | 188 | 84% | $1.99 |
Related
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| The Isle | $60.1M | 116.7K | 80% | $19.99 |
| Miscreated | $28.1M | 31.6K | 66% | $29.99 |
| MENACE | $16.9M | 12.6K | 91% | $39.99 |
| Wasteland 2: Director's Cut | $6.7M | 8.1K | 83% | $29.99 |
| Sands of Salzaar | $6.6M | 23K | 82% | $14.99 |