
Bendy and the Ink Machine® is the first person puzzle action horror game that will forever ruin your childhood love of cartoons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 23 → 13.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore as Henry as he revisits the old demons of his past by travelling deep into the abandoned animation workshop of Joey Drew Studios, a studio with a dark history. With twists and turns around every corner, "Bendy and the Ink Machine" is sure to keep you on edge... and decimate your childhood.

A deeply atmospheric and spine-tingling experience with secrets hiding behind it's drawn walls and scribbled doors. Traverse into the shadows, where the monsters of the past dwell and our creations come alive.

Friends and foes will help or hinder your path as you unravel the great mystery of the studio. Whom can you trust? What horrors await your next encounter? Insanity is the name of the game down here.

The creatures of the Dark Puddles surround you as you are faced with puzzling obstacles. You're never alone. You're never safe. Your animated nightmares are just beginning.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 37.2Kreviews | 89% | — | $17.1M |
| $4.99 | 18.1Kratings | 90% | — | $2.1M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1368 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best Mascot Horrors I played in a while. Even though I don't like Bendy and the Dark Revival, this game is a MASTERPIECE
♥♥♥♥ THIS PROJECTIONIST. RUINED A NO DEATH RUN THAT TOOK 2 HOURS
Muy buen juego, entretenido, para ser el primer trabajo de un grupo de conocidos sin mucha experiencia en el desarrollo de videojuegos y por ser una obra hecha sobre la marcha (ya que los episodios iban saliendo periodicamente) me parece que tiene un resultado final muy sólido, lo recomiendo. Atte: ElSuperMapache
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 7.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 2.7Kratings | 92% | — | not modelled |
| $19.99 | 21ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра интересная, но в финальной кат-сцене очень тяжело понять суть.
★½ out of four.
i usually don't write long reviews, but i thought this game probably deserved one. as many of you know, bendy and the ink machine (BATIM) has been a pretty popular horror game for a long time. ever since 2018, it's been one of those staple games from the big horror-game era, and i remember watching my older brother play it way back when and thinking it was the COOLEST thing ever. he was super into the game and lore. his room was bendy-decorated, he dressed up as the characters for halloween, and he talked about the game constantly. he and his friends would draw bendy, talk about the game, and reference it in their conversations, while i listened and watched. i guess i'd always been interested in it, but i was pretty young at the time, so even though our pc had the game on it, i never actually opened it up and played it myself. about 4 years ago, that computer finally crapped out and we had to get a new one. at that point, all of our family's games were on one joint account, so we decided it would be easier for everyone to make their own accounts. as we all got older, my brother and i slowly grew apart. i never ended up getting the chance to play it, and i didn't want to ask him to use his account just for that, so eventually i just gave up on it. fast forward to july 18th, 2026- 8 years later- when i saw that the game was on a dirt-cheap clearance sale. obviously, i thought it was worth buying. at the time, i figured it would just be one of those "staple" horror games from 2018, a fun little throwback that would just rot away in my library forever. after dragging my feet and complaining about "having nothing to play" for a while, i remembered i'd bought it recently and finally booted it up on august 21st, 2026. when i first started playing, i didn't think much of it. i figured it was just a crappy, short, boring 2018 "horror" game with outdated graphics and scattered plot holes. but, i was wrong. the more i played and started figuring things out, the more shockingly familiar everything felt. walking through the off-white and black environment, getting spooked every now and then, i'd come across things that meant much more to me than i expected. it felt like i was re-living my brother's life from 2018- like i was playing bendy for the first time with him, experiencing something that used to be such a big part of his life. maybe i'd see a poster he had hung on his painted bedroom wall, or something that looked like one of the things he had modeled out of cardboard and proudly displayed on a shelf. i'd hear voice lines that he used to quote all the time. i'd come across references to the lore that i hadn't heard in years, yet somehow still recognized immediately, because i never really forgot any of it. i never forgot those moments with my brother back in 2018, when we were both still young and still close, when he wasn't embarrassed to show off the things he was interested in, when we talked every day, when we hung out with his friends on the sidewalk outside our house, and he'd tell them that "his little sister wanted to come hang out with us, too," and i'd sit there and listen to him and his friends talk about whatever video game or tv show they were interested in, catching little pieces of his life that he was kind enough to share with me. now, we've grown so far apart that we barely know what's going on in each other's lives anymore. and i guess that playing this game gave me something like a wake-up call. it reminded me that while things will never be exactly the way they were- never the same house, never the same sidewalk with his friends, never the same hot summer afternoons or chilly fall evenings, never sitting on that loud green electrical box (which i only recently found out was incredibly dangerous, lol) listening to them talk about their interests- it doesn't necessarily have to stay the way it is now, either. we're more similar than i realized. right now, he might just be the older brother nuisance living in the room next to mine, eating from the same fridge and making the same ruckus with his friends on call at 3 in the morning, but he was also once the older brother i looked up to. the person i listened to whenever he talked about his teenage interests, bendy, or whatever else he was excited about. the person i thought was the coolest person in my life. when i finally finished the game, i cried so much. i thought about all the voice lines i remembered, all the posters and objects, the shortcuts and tips, the characters, the boss fights, all of it. somehow, every little piece of the game was tied back to my brother. everything reminded me of those days, 8 years ago. i had remembered so much of our old life all at once, and the nostalgia completely overwhelmed me. i cried for hours just thinking about it. things have been easier since then. my brother and i talk to each other more often now. the sight of him doesn't make me feel as angry or irritated as it used to. the distance between us won’t just disappear, and i don't think we'll ever be able to perfectly recreate what we had as kids. but i think it'll get better- slowly, until, maybe, we're close brothers again. so, steam, thank you for putting this game in my recommendations and convincing me to take a little step back into my childhood. sorry for the long and corny rant! now, as an actual game review: for an older game, i think it’s actually pretty good. i wasn't much of a gamer back in 2018, so i can't really speak to what the standard was at the time, but i think the graphics work well with the game's (nearly) monochrome art style. the atmosphere is amazing, and the story is much more elaborate than what i initially expected. i also really like how the game handles the characters and lore. every character gets enough time to be introduced and established, while players can choose how deeply they want to dig into their stories or whether they'd rather just continue through the main game. my playthrough took around 5 hours, although it'll probably be shorter for most people. i'm personally not great at figuring out puzzles or tasks in games, and i'm also not the best with horror or suspense, so i expected this game to be pretty difficult for me, but it surprisingly wasn't. i thought the objectives were explained clearly enough that i didn't spend an hour overthinking every little detail and sending myself into a spiral trying to figure out what the game wanted me to do. the horror was also pretty much perfect for me. it's not constantly terrifying, but there are enough creepy moments and jumpscares to keep you on your toes without making me want to immediately close the game. overall, i really enjoyed it. if you're even slightly interested in horror games, i'd definitely recommend giving it a try. it mixes horror, exploration, puzzles, storytelling, and a pretty unique art style in a way that i think gives it a lot of appeal. and, who knows- maybe another 2018 teen will unexpectedly cry about their childhood 8 years later. thank you for reading!
Максимально душная переоценённая хуита
норм
J’ai acheté Bendy and the Ink Machine parce que j’aime les jeux d’horreur. Erreur. Le jeu commence avec un vieux studio d’animation abandonné, des dessins partout et une ambiance tellement glauque que même Mickey Mouse aurait demandé un avocat. Au début tu te dis : « tranquille, je vais juste explorer. » 5 minutes plus tard : « Répare la machine. » « Trouve le levier. » « Active le générateur. » « Va chercher cette putain de pièce à l’autre bout du bâtiment. » Frère, JE SUIS VENU POUR AVOIR PEUR, PAS POUR FAIRE UN BTS MAINTENANCE. Et quand enfin tu penses avoir compris le jeu, Bendy sort de quelque part et ton personnage décide que courir à 2 km/h est une vitesse parfaitement acceptable pour survivre. Les ennemis sont terrifiants. Pas parce qu’ils sont particulièrement intelligents. Mais parce que leur apparition déclenche instantanément chez toi le réflexe de fermer le jeu. Mention spéciale aux couloirs : un couloir → un autre couloir → une porte → un autre couloir → tu te perds → tu meurs → tu recommences. J’ai tellement tourné en rond que je connais maintenant mieux le studio Joey Drew que mon propre appartement. 9/10. Excellent jeu, excellente ambiance, excellente histoire. Mais si je vois encore une machine à réparer, je porte plainte.
nj
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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