
“Behind the Screen” is a game including stuffs like puzzles, stealth modes and fighting that you can still easily handle. And many stories are inspired by actual historical events in Taiwan. If you dig deep into our stories, you will find it is not just an “easy” game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一个不到两个小时就可以全通关的解谜小游戏,讲述的事一个涉嫌杀害自己父亲的主人公从小到大发生的故事,到最后也没交代父亲到底是不是自己杀害的,因为最后的剧情看着像是入室抢劫杀人造成的,故事本身不算多精彩,烦人的是全成就的获取非常难,要求无伤通关里面的小游戏,不懂是不是制作组填充不了故事又想拉游戏时长和活跃度所以想出来的歪主意,为了全成就试了好久,难绷。
現實隱藏起來的惡意 正在上演的所謂遲來的正義 讓主角嘗試克服的心魔
What a unique short indie game! Loved the boss fights and the art style. I wish it was longer :( Had a lot of fun 🥰
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese*, French, Japanese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good
說這遊戲的敘事很怪不夠完整,他的確有在背景故事寫了每個角色,以及他們的背景動機。 說這遊戲的敘事很好十分完整,他又沒有在正常遊戲體驗的劇情裡帶出每個角色的背景動機。 第三章的戰鬥我蠻喜歡。
特别好
好恶心
立意非常好
“难道我们之中就没有谁是英雄吗?” “当然有啊—————— 赢家就是英雄。”
bugbug啊,根本玩不了,才玩不了不久,啄木鸟班挪被子老是主角突然卡住
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275.3K | 2.3K | 91% | $7.99 | |
| $120.6K | 425 | 84% | $14.99 | |
| $30.7K | 151 | 64% | $3.89 | |
| $3.8K | 16 | 88% | $10.99 | |
| $2.6K | 21 | 86% | $4.99 | |
| $962 | 9 | 89% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.8K | 62 | 45% | $34.99 | |
| $55.8K | 94 | 52% | $29.99 | |
| $55.8K | 544 | 24% | $3.19 | |
| $55.8K | 1K | 95% | $2.49 | |
| $55.8K | 141 | 88% | $19.99 | |
| $55.8K | 235 | 83% | $14.99 |