
A woman alone in a house. A mystery and a love story. Explore the present to uncover the past, in a short story of love and loss and a life well-lived. A narrative exploration game that examines a world where memories are constantly fading and jumbled.
Modeled estimate, not a reported figure. How we estimate →
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogar Before I Forget foi como entrar num cantinho silencioso da mente de alguém querido. Acompanhamos a Sunita, uma mulher com demência precoce, tentando se lembrar de quem é e das coisas importantes da sua vida. É tudo muito delicado — desde os objetos espalhados pela casa até as memórias que vão surgindo aos poucos, como se estivéssemos folheando um álbum de fotos antigo. A cada passo, a história dela e do Dylan vai se revelando de forma suave, cheia de amor e saudade. O jogo é curtinho, mas toca o coração de um jeito muito especial. Me fez parar, respirar fundo e pensar com carinho sobre como a memória é preciosa. É uma experiência simples, mas cheia de sentimento — quase como um abraço em forma de jogo. 💙
Jogo belíssimo, muitas reflexões e tocante a sua maneira. Único defeito é não ter em português, mas com um inglês básico e um google tradutor no lado é possível se aventurar.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Spanish - Spain*languages with full audio support
| $7.99 |
| 15ratings |
| 74% |
| — |
| not modelled |
| $1.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's quite a lovely short game that expresses the true meaning of he story throughout and the way it does that is vey artistly done. Just seeing the world captured so colourless and with each object it brings forth the hues of colourful memories. I'm glad I played this game. :)
estaba muy bueno pero me dio mucha pena wey :(
The game is garbage, the story is cheesy and rushed af.
If you are reading reviews to decide whether or not this is for you, it is critical to note this is designed to be played in one sitting, and takes about an hour... if you're not one who likes to explore, that is. I move slowly through most games, especially at first, so I was closer to 90 or 100 minutes. I'd gotten 6/10 achievements in that time. I refuse to check to see which I missed, because the structure of the game is such that, these would be spoilers I don't want, since I do intend to return to get the rest. I have ideas which choices may have given different achievements. With the nuts and bolts in place, on to the actual review... I have no idea how the creators of this game managed to create, so far above my expectations, an accurate depiction of neuro-degenerative disease involving memory loss. I did read all the credits to the end, so I know they did not do it alone, but that they were able to create this as they did is stunning. I am notorious for trying to get games on the cheap, but the decision was made to pay full price, as I felt if it was done well, the creators would deserve the full retail cost, and I had funds to purchase it at full cost without "feeling" it. I now intend to gift it at full price to some folk who would have interest, because it is that good. I am bothered I never got any notification about this game release through discovery queues, etc. in the gaming world, and also bothered I never heard of this game through other news channels not associated with game, but associated with Alzheimer's and neurological health. I stumbled upon it, nearly 5 years after its release, when I was scanning a list of Humble games, when the title caught my eye. More people who are curious about neuro-degenerative disease, whether they are "gamers" or not, need to know about this lovely wee game. It ought not have been 5 years after the fact I learn of this game. And there are only 157 reviews, which is travesty. I mean it. I cried, rather a lot, during this game, and that is never something I want to be associated with my gaming. I did realise it may happen when I bought this, if only the game was done well. The way they used lens focus, and colour, was powerful with regards to accurately representing aging and memory loss. Yes, I, myself, am in the earlier stages of a neuro-degenerative disease. The vast majority of health care professionals I encounter seem to be much less aware of how life changes, than the game developers. Getting lost, without knowing it, and waking up in a different place was well-executed. If you, or someone you know, is dealing with these conditions, and you want to know more how things can seem, or if you just need some affirmation of things starting to happen to you, this game does a remarkable and outstanding job communicating the condition. Generally, I go for metroidvania, 4X, space games; despite my first "omg, games are becoming incredible!" moment being 1990, with The Secret of Monkey Island, before SoMI and especially *after* MI2, I quickly learnt p'n'c games are not for me, so I'm not judging this game from the perspective of a p'n'c'er. I judge it from the perspective of a person losing function, which is not fun, but a fact of life I must deal with, and this game was helpful in coming to terms with it, if only a wee bit, still an important bit. I walk away from the game this first time, believing folk, who are also suffering neurological loss, *had* to have contributed to this. Treating/caring for folk, regardless how compassionate a carer or provider may be, one would not be able to so precisely capture certain nuances. The use of colour, again, was inspired, as was the overall animation and method of execution of that colour. Especially the colour causes me to believe that the devs had folk with neuro-degenerative conditions contributing to their knowledge base. Well done, devs! This is defo no Warhammer, no Dead Cells, no Galactic Civilisations or Crusader Kings, absolutely not Dead Souls or Elden Ring, but this is one of the very best games I have ever played in my life. I've been highly annoyed by many "simulators" in my time, and as technology improves, the ability to create rubbish simulators outstrips, imo, the ability to create quality, realistic simulators. This game deals with a sensitive subject, for which I have lived experience, and I loved it. PS Almost forgot (as I would): A game such as this often might cause me motion sickness. Heartbreaking and highly unexpected disappointments include Teardown and Spirit of the North, which, for me, are completely unplayable. There are several others, but I'm especially sad about those two. Happily, I had zero issues with motion sickness in this game. I don't know if that makes it safe for all, but I was able to play "Before I Forget," comfortably, from beginning to end, without taking any special measures. Prolly also why I almost forgot to mention it, it being not a problem at all.
It's even a game?
完全predicable的剧情+毫无交互的操作体验,玩儿得人一股子无名火。
从名字就知道的游戏内容,玩起来真的难受,说不出来的难受,不是情感上,是生理。 抱歉
A sad story about a women with early signs of dementia. It's great seeing games like this shining light on such a tragic disease.
Players by region
Where this game's players are, estimated from review languages.
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