
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $23.8K — a different platform, not this one.
A woman alone in a house. A mystery and a love story. Explore the present to uncover the past, in a short story of love and loss and a life well-lived. A narrative exploration that examines a world where memories are constantly fading and jumbled. A game about dementia and what happens when you can't hold onto the things you've done or the people you've loved. “Is this the right place?...What did I come out here for?” A plaintive theme on the piano. A tattered 2-year-old calendar. The taste of stale air. A woman is in her house, alone, and her mind holds a mystery... You are Sunita - a woman living with early onset dementia. As you wander from room to room, you discover mysterious objects, each holding a fleeting, fragmented memory. Examine faded postcards, scribbled notes, photographs, and more to uncover Sunita’s past, piece together her life-story, and understand her present. Before I Forget is a story-rich, first-person exploration game from 3-Fold Games. Delicate, moving, and atmospheric, it examines the emotional impact of dementia. Short & Sweet: Before I Forget is a short narrative gem from 3-Fold Games. With an average playtime of 1 hour, it’s designed to be experienced in one sitting. Story Rich: Sunita’s house is a treasure-trove of faded memories. The game-world of Before I Forget is expressive, detailed, and rich with backstory, taking you on a profound emotional journey. Vocal Talent: Featuring a vivid cast of voice actors, breathing life into Sunita and her memories. (Including Anjali Kunapaneni & Bushra Laskar) Original Soundtrack: Elegant piano melodies guide you through Sunita's internal and external worlds, with an all-original score from composer, Dave Tucker. Musical refrains that search and wind like an old memory. “We wanted to have some aspects that indicated Sunita’s Indian heritage apart from her name, and I actually did this piece of art in a little bit of software that came on my Galaxy phone, [...] so this is my homage, my paltry homage - to a really fantastic Indian - female Indian - painter [...] called Amrita Sher-Gil.” Before I Forget comes with a free Developers’ Commentary, which you can activate from the game’s loading screen. As you explore Sunita’s house, listen to thought-provoking interviews with the game devs as they analyse their creative processes, reveal secrets, and much more. 3-Fold Games are a small but mighty micro-studio from game developers Claire Morwood & Chella Ramanan. Dedicated to telling diverse stories from underrepresented perspectives, the creative duo make it their mission to create games which give voice to individuals/groups who are often excluded from game narratives.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 169 | 68% | $0.99 | |
| — | 2.2K | 78% | $19.99 | |
| — | 31 | 90% | $3.99 | |
| — | 40 | 76% | $9.99 | |
| — | 108 | 76% | $9.79 | |
| — | 12 | 70% | $4.19 |