
Score goals with dungballs in Beetleball, the Greatest Online Multiplayer Class-based Dung Beetle Soccer Game TO EVER EXIST
Modeled estimate, not a reported figure. How we estimate →
About
Beetleball is a chaotic team-based PvP beetle soccer game where you score goals with dungballs.
What do you get when you combine up to 12 players at once, flashy beetle abilities, and a ton of dung balls? The greatest dung beetle soccer game ever made. Probably.
Teamplay and creativity matters just as much as mechanics. Experiment with beetle class team comps to climb ranks, or just mess around with friends in custom lobbies.
Teleport from ball to ball with the Tiger Beetle, create mushroom launchpads as the Fungus Beetle, shoot ladybugs out of the air with the Cyborg Beetle's laser sniper, and much more! Cyborg beetles are real, ok?
Merge many balls into one GOLDEN DUNGBALL to score. Multiple balls in play adds a new layer of team strategy beyond standard one ball soccer.
Glide from dandelions to donuts, roll dungballs up cakes (gross), and headbutt enemies off of sandcastles. Beetleball's unique map design offers much more variety than standard FLAT and BORING soccer fields.
Outsmart enemy beetles with class synergies, map tricks, and momentum plays to become the biggest and best beetle baller to ever roll dung.
Have you ever seen a beetle with a hat on? Now you have. Isn't it cute? Level up, get beetle bucks, and blow them all on beetle eggs for a chance at mythical cosmetics.
Beetle soccer
Up to 6v6
Easy to get good, hard to master
Momentum-based movement
Multiple balls at once
Proximity voice chat
14+ unique classes
8+ unique maps
Ranked + unranked matchmaking
Alternate gamemodes
Custom lobbies
Beetle hats!
To beetle or not to beetle, there is no question...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 325 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
play it nowwww it so amazing and beetly so worth it
worth every penny such a fun game
Incredible
Media

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Languages: English*, French*, Italian*, German*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Turkish*, Polish* +1 more
Hours played at review time, across 325 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well balanced competitive game with tons of classes and customisation! Love the art, music, and map design.
you can tell the boys worked hard on this! I hear the CEO is Canadian? He might wear glasses too and is 7 feet tall.
#PLAYBEETLEBALL
game genuinely fun
goated game, more people should play it
Very fun to play with friends and actually kinda cool to freestyle, if you like rocket league you should give it a try
Beetleball is an unusually imaginative multiplayer sports game that takes the basic idea of soccer and rebuilds it around dung beetles, class abilities, physics, and deliberately chaotic competition. Developed and published by Bugfight Studio, it embraces its ridiculous premise without allowing the joke to become the entire experience. Beneath the colorful presentation and dung-related humor is a team-based PvP game designed around coordination, movement, positioning, and the strategic use of specialized beetle classes. Matches can accommodate up to twelve players in 6v6 competition, giving the action enough participants to feel hectic while still leaving individual players with meaningful roles. The most distinctive mechanic is its approach to scoring. Instead of simply fighting over one conventional ball, multiple dungballs can be active simultaneously. Teams can combine them into a Golden Dungball, which becomes the crucial scoring object. This immediately makes the battlefield more complicated than ordinary arcade soccer. Players may need to protect developing balls, interfere with enemy combinations, reposition themselves for a scoring opportunity, or create distractions elsewhere on the map. Because attention is divided between several objectives, successful teams benefit from communication and situational awareness rather than everyone mindlessly chasing the same object. Its class system gives that foundation substantially more personality. More than fourteen beetle classes provide different abilities that can alter movement, offense, defense, and general positioning. The Tiger Beetle can teleport between balls, making it useful for sudden repositioning. The Fungus Beetle can create mushroom launchpads, opening unconventional movement routes, while the Cyborg Beetle brings a laser sniper into the game's already absurd sporting environment. These abilities encourage experimentation with team compositions and create opportunities for players to specialize according to their preferred style. Movement itself has considerable importance because the game uses momentum-based mechanics. Maintaining speed and understanding how to navigate an arena efficiently can separate experienced players from newcomers. The maps are also designed as actual environments rather than plain soccer pitches. Players can glide from dandelions, interact with oversized food-themed structures, move balls across cakes, and headbutt opponents from elevated areas such as sandcastles. These environmental features give matches a playful sense of verticality while ensuring that map knowledge becomes part of competitive improvement. The physical confrontations contribute another entertaining layer. Beetles can disrupt opponents rather than merely contesting possession, so positioning becomes a constant concern. A promising attack can collapse when an opponent knocks a key player away, while clever use of abilities can rapidly transform a defensive situation into a counterattack. The resulting matches have a controlled-chaos quality where physics, movement, class abilities, multiple balls, and environmental hazards frequently interact. It can look silly, but there is enough underlying structure to reward players who understand what is happening. Beetleball also provides several ways to approach multiplayer competition. Ranked matchmaking gives dedicated players a progression-oriented environment where team compositions and mechanical improvement matter, while unranked play offers something more relaxed. Custom lobbies are particularly appropriate for groups of friends who want to enjoy the game's comedic side without worrying about rankings. Alternate game modes add further variety, and proximity voice chat complements the social nature of the experience particularly well. Steam statistics, leaderboards, achievements, cloud functionality, online PvP, and online cooperative features round out its multiplayer-oriented package. Progression extends into cosmetic customization. Players can level up, earn Beetle Bucks, acquire beetle eggs, and pursue cosmetics of different rarities, including mythical items. Hats naturally play a prominent role in a game this committed to making its insect characters amusing. Cosmetic progression provides an additional incentive to continue playing without replacing the more important motivation of mastering classes, maps, movement, and teamwork. Visually, the colorful cartoon presentation is an excellent match for the premise. A more realistic interpretation of dung beetle soccer could easily have become unpleasant, but the exaggerated environments and playful characters instead make everything feel like an eccentric party game. The strange arenas also give the game a recognizable visual identity. Its combination of beetles, oversized scenery, whimsical obstacles, and absurd abilities ensures that it does not resemble a conventional sports title despite borrowing soccer's fundamental concept of putting an object into an opposing goal. The biggest potential weakness comes from its strong dependence on online multiplayer. Much of the appeal revolves around matchmaking, competitive team compositions, proximity chat, rankings, and full multiplayer encounters. Consequently, the experience is at its best when enough players are available to populate matches. Custom lobbies help groups of friends bypass that concern, but players primarily interested in public matchmaking should recognize that an active community is important to the game's long-term value. The intentionally chaotic mechanics may also overwhelm players who prefer predictable sports simulations, particularly when several balls, abilities, and environmental interactions occur simultaneously. Steam Deck compatibility is currently not officially rated or confirmed through a Steam Deck compatibility badge. The game does list SteamOS and Linux support, which is encouraging for handheld experimentation, but that should not be confused with official Steam Deck verification. Until Valve provides a formal compatibility classification, Steam Deck users should regard support as unverified rather than assuming a fully optimized handheld experience. Overall, Beetleball is far more thoughtfully designed than its deliberately silly premise initially suggests. Multiple dungballs fundamentally change objective management, specialized classes create tactical variety, momentum-based movement rewards practice, and elaborate maps make positioning and environmental awareness meaningful. Its humor gives it personality, but the underlying competitive systems provide the stronger reason to keep playing. For groups wanting an unconventional online sports game with teamwork, physics, character abilities, customization, and plenty of unpredictable moments, it offers a distinctive alternative to traditional arcade soccer. Rating: 8/10
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Active players
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Where this game's players are, estimated from review languages.
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