
Fancy a relaxing drift through magical waters? Enjoy this seafaring voyage in search of the sunset!
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +17 more
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Becalm is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, Becalm is a software application that allows you to look around a 3D low poly psychedelic scene from a low poly sailboat that you can't control. All you can do is look around. At best this is a glorified screen saver. It's certainly not a game. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Что-то приятное глазу на фон
tropia
chill asf
nice
красиво очень
Nice calming boat ride
I thought the graphics looked eerily familiar, albeit not quite as intense. I do wish the water had more of the boats wiggle. But that's really my only complaint. Being able to give the boat more direct input would be cool, but I don't think that's the point. It's a great game. I find it helpful for inducing a meditative state that would typically take longer to get in otherwise. Focusing on the center tapestry design helped. I was angry before I opened the game. Now here I am writing it a nice review. Title could not be more spot on. Thanks to the team at Colorfiction for this gem.
Медитативненько.
미호크 시뮬레이터
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.