
BeatBeat is a rhythm platformer. Move with your left hand. Groove with your right hand. Run, jump, tap, hold, and mash your way through levels packed with vaporwave aesthetics and funky beats. Beat Beat the game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its good. You should try it!
I played the early alpha's of this game before it went to early access. This game is pretty great and different from linear games like sound voltex. I enjoyed the different control scheme and figuring out the chaos of notes.
This was a game that needed to be made, this specific combination of platforming and rhythm. That combination was inevitable, but this game wraps it up in a fun story, creative visuals, and charming direction. If this combination of mechanics was bound to happen, this is the best incarnation it could ever hope for. Wonderful game, and the only one I've found I like to play with keyboard in one hand and controller in the other.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Japanese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good game very enjoyable also you can pet a low res dog
Definitely gonna make a level; really got into it and even enjoyed the story.
左手で自機を操作、右手でノーツを処理する音ゲー。(キーコンあり) 変わった音ゲーをしたい人におすすめ。 以下、気になった点 ・フル音声と書いてあるが、音声は無いと思われる。(歌詞付の曲はある) ・翻訳は機械翻訳、一部中国語あり。
It's a cute fun game! Music is engaging and the mini games are very silly ♥ Clearly a lot of love and effort went into and continues to me put into this game, and I'm excited for more!
《BeatBeat》,一款相当有创意的新概念音游,玩家需要操纵一个科幻的小立方,通过敲击上下左右键打上节拍。与传统音游不同的是,它需要玩家用左手手动控制立方,主动移动到节拍击打区中方可触发。再加上未来感十足的仿系统UI、可爱迷人的像素假小子AI,一款超酷的音游+平台跳跃游戏诞生了。 [h1]先说玩法[/h1] 虽然需要两手操作,且目标不同,但玩起来意外的和谐,毫无左右互搏的撕裂感。玩家操纵的立方虽小,却掌握了墙跳、二段跳、短跑、接续跳等炫酷身法,只需在新手关稍稍习惯,就可以轻松地让它跑到合适的地方。 音游玩法上,主要靠上下左右四键触发,单纯看这方面难度似乎不高,但结合了跑酷要素后还是有些挑战性的。作为类银河老手、音游菜鸟,玩到困难模式的时候就有些应接不暇了。 本作的乐曲风格也很独特,以电子乐为主,风格变换多样,虽没有明确的主旨,但印象感极强,结合酷炫前卫的画面和特效,整体观感相当解压。 如果想要更轻松地游玩,或者挑战更高难度,本作也准备了相当多变化因子以供调整,你甚至可以开全自动,放空脑子,让歌在头里震动,让眼珠追着立方。这很符合我对现代艺术的期望——轻松地感受。 [h1]未来感[/h1] 本作最吸引我的,就是可爱的像素假小子B9(直言)。她并不仅是一个无聊的花瓶,她从一开始就会来迎接你,耐心地解答你的疑问,教会你如何使用这个系统、如何挑战歌曲,累了在哪里可以找到小游戏。每次打完一曲,她会开心地找你聊天,问一些AI经常问的问题。这骗不着我,但她真的很可爱,慢慢地像是跟她越来越熟悉,这套下来真的很爽。 本作还有些奇妙的小游戏,比如手动摸狗狗(全损画质)、僵硬弹球、乱甩钓鱼,你甚至可以坐禅,坐够两小时就送全道具。它够酷够有趣,新奇而荒诞,没什么意义 却让人印象深刻,像极了我们印象中美好的千禧年电子垃圾,但我喜欢这套。 [h1]总的说来[/h1] 它是一次全新的尝试,试图将两个经典的游戏模式加以融合,并最终实现了不错的效果。尽管目前只有15曲,玩起来重复率还是太高,但从它精致酷炫的风格和目前相当不错的完成度,我想期待它的更新绝不会让人失望。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
Such a good rhythm game, I really hope it gets the fame it deserves :))
It's a very interesting game in both looks and gameplay mechanics indeed. It has a lot of amazing song collabs, different levels, gameplay modes, mini-games, and a little sub-story as well as a cherry on top. But most importantly, it's really fun to play. I must admit it's not perfect though. There are still some things to tweak, at least a bit. That did not, however, stop me from enjoying the heck out of it. PS: The developer makes more levels based on how many copies are sold, so please be a kind heart. This game's great, and I want more of it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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