
Beaming is a minimalist logic-based puzzler that involves directing beams through a hexagonal grid.
Modeled estimate, not a reported figure. How we estimate →
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About
Beaming is a top-down 2D puzzle game where the primary game mechanic involves manipulating light beams through a hexagonal grid in order to solve puzzles. Each puzzle has unique solution requirements, though they generally require forming some number of connections. The beams are manipulated through interaction with items, such as reflectors, filters and portals, and through the use of actions, such as rotate, move, toggle and swap. Furthermore, individual grid cells may include attributes, which can modify the way interactions with the cell function.
The game seeks to teach the rules of each item and action by intuition, through the use of ever-more-complicated puzzles, introducing a few rules at a time and then challenging your understanding of them. The presentation is very minimal, though there is a glossary of items, actions and attributes for those who would prefer to have a little more guidance.
Additionally, the game comes with a built in puzzle editor, allowing users to create their own puzzles and share them with others.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
A really fun minimalist puzzle game! I played an earlier version of this when it was still in development, and am still playing through the full released game. The new "puzzles-within-puzzles" are a great layer of complexity to add. It's interesting to play a game that can generate so much complexity from just a few rules and goals. As for the puzzles themselves - I don't have much experience with puzzle games, but I thought they were challenging, and it was incredibly satisfying when I could solve one. These aren't puzzles that I could plan my way through - I had to start with trial and error and figure things out gradually. I think if you like emergent complexity but simple underlying systems, and/or experimenting and tinkering slowly towards a puzzle solution, you will probably get a lot out of this game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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