
A free-to-play, low-poly, open-world survival shooter where you’ll battle other players, explore massive monuments, and fight to stay alive. Build and fortify your base to defend against enemy raids, gather resources, and conquer a harsh, competitive world. Survival means doing whatever it takes.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $13.5M | 30.7K | 78% | $24.99 | |
| approximately $5.9K | 46 | 50% | $8.99 | |
| approximately $1.3K | 7 | 57% | $9.99 | |
| approximately $84 | 2 | 50% | $2.99 | |
| approximately $0 | 0 | — | Free | |
| — | 11K | 49% | — |