
BATTLERITE is an action-packed team arena brawler. Experience the unique combination of top-down shooter meets fast-paced fighting game and challenge friends and foes in a battle of reaction. The Arena awaits!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About

QUICK ARENA ACTION
PRECISE GAMEPLAY MOVEMENT
PERFORM BATTLERITES
ACCOUNT CUSTOMIZATIONGenres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese, Korean, Turkish, Japanese*languages with full audio support
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
zamanında severek oynadıgım su an ıse oynayacak kımsenın olmadıgı degerı bılınmeyen bır oyun
还不错,不过我很久没玩了
<3
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOAT
i love this game, please keep updated. every time i play this game i am reminded of the happy times of my childhood many years ago.我很喜欢这个游戏,请一直坚持更新下去吧谢谢。
Um jogo excelente que morreu por falta de uma bom marketing. E infelizmente a empresa tentou surfar no hype do battleroyale, em um jogo que não tinha nada haver com o gênero. Era um combate honesto, com uma boa curva de aprendizagem. Nada de itens, somente o costume e dedos pra jogar bem. F - Espero que a empresa relance esse jogo com um marketing melhor.
BATTLERITE — это игра жанра TAB (Team Arena Brawler), смесь шутера с видом сверху и файтинга. Вместе с друзьями брось вызов врагам, и пусть победит тот, чья реакция быстрее. Арена ждёт!
Clear it's a good gaming
无效到游戏版本 请重启游戏
遊戲很棒但是沒人玩XD
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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