
Battlefield™ 1 takes you back to The Great War, WW1, where new technology and worldwide conflict changed the face of warfare forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #85, worst BR #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.71/day in the week to Sep 14 → 57.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 200.9Kreviews | 86% | — | $8.3M |
| $5.99−70% | 182.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3447 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Este juego es excelente, uno de mis favoritos desde su dia de lanzamiento, espero y que esta reseña le sirva a los nuevos jugadores para esta experiencia inolvidable
Bu incelemeyi 25.saatte yazıyorum anca adamları görebiliyorum, vurabiliyorum demedim sadece bazen görüyorum o kadar ayrıca oyunda bir sürü kişi sadece bana odaklanıp vuruyormuş gibi bazen doğduğum yerde bombardıman uçağı gelip döşüyor kımıldayamıyorsun bile yere yatmak bile işe yaramıyor en ufak açıktan mermiyi yiyorsunuz.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Jul 30 → 70.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Traditional Chinese, Arabic*, Japanese*, Portuguese - Brazil*, Spanish - Latin America* +1 more
| $19.99 |
| 35.1Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the best game ever
逆天的服务器 这游戏就是进不去 花钱开加速器都不行 法克油
)
神作无需多言
Battlefield 1 riesce a ricreare un'atmosfera incredibile, ma tutto questo passa in secondo piano nel momento in cui provi a pilotare un aereo. I controlli sono tra i peggiori che abbia mai visto in un videogioco. Invece di farti combattere contro il nemico, il gioco ti costringe a combattere contro il sistema di controllo. La risposta dei comandi è poco intuitiva, il feeling è pessimo e ogni manovra sembra una lotta più contro l'interfaccia che contro gli altri piloti. La cosa più frustrante è che non dà mai la sensazione di stare pilotando un velivolo in modo naturale. Sembra di trascinare un mattone volante che decide lui quando ascoltare i tuoi input. Se l'idea era rendere gli aerei difficili da padroneggiare, il risultato è stato semplicemente renderli poco piacevoli da usare. Difficoltà e controlli scomodi non sono la stessa cosa. Per il resto ha tante qualità, ma per me l'esperienza è stata rovinata da un sistema di volo che definire frustrante è un complimento. Se una parte così importante del gameplay ti fa venire voglia di evitare completamente i velivoli, c'è qualcosa che non funziona.
Camperos the game
obrez supremacy
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5M | 29K | 88% | $14.99 | |
| $3.5M | 69.4K | 85% | $3.99 | |
| $26.4M | 99.6K | 84% | $12.49 | |
| $57.2M | 47.1K | 70% | $59.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $2.7M | 5.7K | 67% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 14.1K | 95% | $19.99 | |
| $8.3M | 9.3K | 84% | $49.99 | |
| $8.3M | 5.1K | 95% | $59.99 | |
| $8.3M | 10.5K | 96% | $19.90 | |
| $8.3M | 126.3K | 95% | $2.99 | |
| $8.3M | 50.7K | 90% | $8.99 |