
Take command of a tower as you battle 3 others in a game of strategy and wits. Each round, pick up to 3 actions, either attack another tower or defend from another tower. If you manage to attack a tower, then they lose 3 Life Points, but if they defend they lose nothing.
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Languages: English
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Four Towers have long been at war. For centuries the leaders of the towers were unable to conclude their petty fighting. No matter how often they were attacked, a strong defence always matched it. Until history erased it. Events were rewritten and scrapped from books as people turned their battle into a ‘sport’. The rich would gamble their money as the poor only hoped to win the grand prize. Teams would enter and leave as enemies. Alliances between Towers were formed, only for friendships to end. The power of money convinced anyone. Gameplay Battle of the Four Towers is an online 1v1v1v1 game that is best played with friends. Take command of a tower as you battle 3 others in a game of strategy and wits. Each round, pick up to 3 actions, either attack another tower or defend from another tower. If you manage to attack a tower, then they lose 3 Life Points (LP), but if they defend they lose nothing. Each action takes 1 LP, so plan accordingly. Battle of the Four Towers is in early access. Over the next few months, this game will feature many updates to add to its few features. At the moment, this game has the bare minimum. It is best to play games with your friends, but there are plans to continue development to add more features and fix bugs. *This game is online only and currently doesn't have a single-player mode (single-player mode coming soon)
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
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It reminds me of the classic Record of the Four Kingdom from Liar Game. Very cool very swag.
На DOS.е подобные игры лучше сделаны были. А вы это делаете в 21 веке.
Bu strateji ve zeka oyununda diğer 3 kişiyle savaşırken bir kulenin komutasını elinize alın. Her turda en fazla 3 eylem seçin; ya başka bir kuleye saldırın ya da başka bir kuleden savunun. Bir kuleye saldırmayı başarırsanız 3 Yaşam Puanı kaybederler, ancak savunurlarsa hiçbir şey kaybetmezler.
i love leann!!!!!!!!!!
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] This is an unusual and obviously failed attempt to make a conceptual PvP "prisoner dilemma" game... to explain, each player makes a number of choices each round, defend, attack, etc etc. Depending on the choices of other players, you'll have successful attacks, or be attacked successfully. You know, defending against someone who doesn't attack you wastes one of your moves, etc etc. Interesting idea, but not necessarily a good one, and the technical implementation here is garbage. So, Battle of the Four Towers is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The developers abandoned this 3 years and 2 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. On pricing, this is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. There's no financial cost up-front, but you'd still be spending your time and a little hard drive space on a product that's far from the best. There's thousands of better alternatives on Steam.
Absolute ♥♥♥♥♥♥♥♥ grind achievements, when will devs learn that will earn them negative review.
incredible game, scenery is 10/10 and storyline and gameplay is truly magnificent and breathtaking. absolutely would buy again
not a good game, bug
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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