
Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?
Modeled estimate, not a reported figure. How we estimate →
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About

In New Eden, 1695, communities of settlers are plagued by a dreadful curse. As Banishers, step into their lives, investigate the source of evil, unravel chilling mysteries, explore diverse landscapes, and interact with unforgettable characters whose fate lies in your hands.
Banishers: Ghosts of New Eden is an all-new title crafted by renowned studio DON'T NOD, known for their acclaimed titles such as Life is Strange and Vampyr. Immerse yourself in an intimate narrative Action-RPG, taking you on an exhilarating journey between life, death, love and sacrifices.

Play as a couple of Banishers, Red and Antea, experienced spirit hunters entrusted with the daunting task of dispelling a malevolent curse through powerful rituals. Protect the living from the threat of lingering ghosts and specters, and become a beacon of hope in a world consumed by darkness.

Experience a heart-wrenching love story between Antea Duarte and Red mac Raith. When Antea is killed and turned into a spirit, you find yourself facing a choice. Will you uphold your oath and ascend her soul, or will you sacrifice the living in the hope of bringing her back? Your decisions will shape the fate of New Eden’s inhabitants - may they be living or dead, and determine the end of your journey.
BLAME the living and sacrifice their lives, holding them responsible for their actions
BANISH souls of the departed, condemning them to eternal suffering
ASCEND souls, liberating them from eternal sorrow and granting them serenity

Banishers are specialized in combat against undead creatures, such as specters or ghosts. Combine Red's physical arsenal with Antea's supernatural powers in a dynamic combat system. Find your own style by mixing weapon attacks and spiritual abilities. Powerful synergies will lead you to defeat New Eden’s most dangerous enemies and bosses.

Unleash the full power of the Banishers by unlocking new gear and supernatural abilities. By exploring New Eden, you will find ancient artifacts, trinkets and valuable resources to enhance your equipment in preparation of future fights. In addition to your arsenal, progress in Antea’s skill trees to upgrade her devastating spectral powers and unseal new combos.

Investigate haunting cases in a mystical world full of dark secrets. Discover New Eden, a North America settlement marked by terrible stories and secrets of its tormented inhabitants. Understanding each resident’s motivations will be essential to guide your decisions throughout the game.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 80 reviews with recorded playtime.
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In short: "As good as Expedition 33". It's a massive lift for a studio like Don't Nod, yet once again they pulled it off. As other "double-A" games, Banishers is not perfect. The combat is repetitive, the backtracking is ever present, some animations are janky... Yet there is so much heart, so much soul in this game. I loved the stories of different characters you meet, the portrayal of early America that no US-based studio would dare to put forward. Lots of LGBTQ+ undertones, too - lovely. The think that really hit the mark though were the animations of Red and Antea - their interactions, the way they stand up from the fireplace (a number of random options), the way they move - as in a dance - together. Also, Antea's pull/flying animation was awesome. I could never get tired of looking at them. I also very much enjoyed the maps. So many nooks and crannies, so many spots to hunt for treasure - with something surprising hidden almost everywhere. My only regret is that I got the "bad ending". [spoiler]I promised to resurrect Antea, but tailed to blame/kill enough living haunting characters - resulting in a time loop end.[/spoiler] Fair is fair though. As much as this is one of my favorite games (ever), it is not one I would want to replay. I will watch other endings on YouTube. 56 hours is enough :)
Some games come along and hit you just right. I'm late to this party, but blown away by this gem. I love these small studios that write complex, multi-layered characters, mix love and anger into decision making, all compounding into a compelling narrative. You play 2 banishers, ghost detectives, in medieval Europe. You can play with the stats to choose the best playstyle for you ( I loved wisdom). The combat is intuitive and properly challenging, but it isn't so complex that you need to watch 1000 youtube videos to find out the best way to play. The map unfolds itself with perfect pacing, new places slowly revealing themselves as the story unfolds. I highly recommend, especially for players who seek story and is moved by characters arcs.
Часов наиграно маловато, но есть что сказать! Сюжет, персонажи и постановка затягивают!!! А вот техническая часть и дизайн уровней очень огорчает. В самых первых локация: Местность скалистая, глаз цепляется за различные склоны, пологие, которые казалось бы бери да исследуй, но нет... Везде, абсолютно везде сплошные искусственные ограничения, а машинально хочется исследовать этот мир. Очень топорные невидимые стены везде(
horosho
Banishers cuenta con una historia princiapal de muy buena calidad, una pareja que te queda en el recuerdo y un pueblo marcado por una gran tragedia, sin embargo he de decir que no todo ha sido perfecto. Como he dicho el juego cuenta con una buena trama, quizás si me hubiera centrado únicamente en ella hubiese disfrutado mucho más el juego. Su mundo abierto me ha resultado caótico y poco intuitivo, con un abuso de la verticalidad que no se siente orgánico, haciendo la exploración liosa y obligando a fijarse demasiado en los detalles de un mapa, que por momentos entorpecía más la búsqueda del objetivo. Su combate, aunque efectivo, se vuelve repetitivo sumándose farmeo para mejorar equipo, que si bien es gratificante, una vez tienes la built que quieres ya no miras más para ello. En lo relativo a secundarias hay algunas buenas y otras más simples, pero todas ellas con cuidado en la escritura, sin llegar, en mi opinión, a la calidad de la historia principal. En general Banishers tiene algo que contar, pero su gameplay puede ser un lastre una vez superada la mitad de juego, si hubiesen condesado más la experiencia habría quedado perfecto, pero desafortunadamente optaron por el mundo abierto, aun así lo recomiendo por ser una obra genuina hecha con cariño.
jogo até que bom.
Echt geile Story, nur irgendwann halten die Gegner zu viel aus, was dazu führt das man gerade so die erste rund schafft nach 5 versuchen. Dann geht man in Runde 2 mit Bosskampf ohne Heilung. Und das auf Normal. Da hilft nur schwierigkeit runter. Auf geschichte kommt man fast ohne kratzer durch die 2 Runden
199是大怨种,5块钱的KEY就是真神了
ok
des bugs récurents pendant les combats j'ai arrété d'y jouer
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Korean, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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