
Bangman is a top-down action roguelike in which you have to defeat hordes of bloodthirsty and cute monsters as you travel from world to world.
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Languages: English, Russian
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I'm glad to see with the new update, 1.2.8, a few of the big problems in the game have been fixed, but I believe I should stick with my original statement saying "At this point in the game's creation, it isn't worth paying for." Granted, I have now been able to beat more than 4 rounds of monsters in the first area without my game crashing due to a "Fatal Memory Error!," which is such a relief. Also, now the weapon you have when you die disappears, which makes much more sense for game play. When wanting to level up, you must go to a tent in the starting room which is a little annoying because maxing out your exp bar happens pretty regularly inside a round, and you won't be able to gather any more exp until you go to level up. There are also issues with collision: sometimes an enemy can spawn inside of an obstacle becoming unkillable and stopping progress; sometimes bullets get caught on the side of obstructions which can then lead to an "infinite bullet" killing any monster that touches it, instantly. The lack of instruction in relation to the controls was annoying as I thought escape would bring up a drop menu, but in reality my screen went white and I went back to the starting area without warning or confirmation ending my run. There is a very limited control explanation but it only involves how to get and play in-game. As of 1.2.7, A large problem I had was the Resurrection card, as no matter what I pressed on my keyboard and mouse I was stuck on a screen with Death, 1 flipped over card, and 2 cards facing down. I have to either leave the game completely or forfeit my run, continuing isn't an option I have discovered. I wouldn't have been so hard on this game if it didn't say it was in version 1.2.8, making me think it was pretty fleshed out. It seems like a fun game, and I do want to play it more, but if the game cant keep a solid frame rate it loses its fun factor. I hope this game will be polished a lot more so I can change my recommendation.
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Hours played at review time, across 24 reviews with recorded playtime.
Возможно из-за бага, возможно из-за кривого обновления, но я даже не смог начать игру. После прохождения обучения я застрял в локации выбора персонажа (там же расположены еще портал, бар, какой-то архимаг, и комната за бараьером). Начать игру не могу по-причине того, что чтобы, нужно выбрать персонажа из колбы, а все персонажи в колбах платные и стоят 9999 кристаллов. Когда я говорю все, то и означает, что все. и я могу только летать в этой комнате за черного духа с 1 ХП, без возможности начать игру
Bangmman is an Early Access Russian 2D retro pixel top down shooter that's been slapped together with the godawful GameMaker Studio video game construction kit from Yoyogames. It's very mediocre and unfinished, while it has been incorrectly dumped on Steam without the "Early Access" tag, the game splashscreen displays an advisory that the game is unfinished (although it is currently still getting updates, it's unclear how long this will last). Gameplay consists of very boring, tired and overdone 2D top down twin stick shooting in various samey proc-gen arenas, with some lightweight RPG elements. Like most GameMaker Studio construction kit "games", this features lazy 2D retro pixel "art", instead of professionally done, contemporary PC graphics. Controls and resolution are locked, which pushes this below acceptable standards for PC, and does imply the game may have been developed for consoles or mobile instead of PC. The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. GameMaker Studio is a very poor quality game construction kit, and unsurprisingly results in products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. Just like you can't make a silk purse from a sow's ear, you can't make a good game from a completely crap game engine. Using a video game construction kit requires little to no talent or skill as a game developer. Very often, GameMaker Studio is used to make shovelware and lazy cash grabs. It's not completely certain this is a cash grab, but the whopping $6 USD price tag for a Russian GameMaker Studio pixelcrap game, plus the fact the game was dumped on Steam as a complete product (when clearly it isn't) doesn't help. The nail in the coffin is that the developers unethically sold this game into game bundles despite it not being complete, in a deliberate attempt to mislead gamers and harvest as much money as possible for it, this is typically an exit strategy prior to the developer closing up shop and running for the hills with everyone's money. For those reasons, plus all the obvious technical deficiencies, this is impossible to recommend.
Да вы с ума сошли ?! Эта бесячая невидимка заставила меня пострадать. А вообще очень круто, сложно и интересно. Если вы не понимаете о чём я, тогда представь, что у тебя всё идёт по плану но прилетает в голову кость или из неоткуда вылезает милый невидимый я да же не знаю кто это, но он тебя убивает ты идёшь психуешь, плачешь, чтобы никто не видел и опять запускаешь игру. 10 пойманых костей в голову из 10 https://youtu.be/rtETGK4_4fA
игра сама по концепции неплохая, но баг с стоимостью 9999 для любой оболочки не дает играть.
Quite an interesting game that resembles the nuclear throne only in the form of an arena shooter. The game has its own pluses with graphics, effects and shooting feel. If in the future there will be some kind of character and weapon progression, then the game will be very very good.
Игра не сбалансированная, все очень дорого. Чтоб пройти дальше нужно множество (сотни) стартов, пока не накопишь валюту на покупку чего то. Поиграл полтора часа , купил какую то шнягу, которая в итоге ничего не дает. В основном скипаю сей "шедевр" изза приведений. Игра должна приносить удовольствие и азарт, а не нервяк, изза моба который появляется перед лицом и наверняка тебя ударит даже на первой волне. Сидеть несколько часов, страдать, ради того чтоб накопить на что то валюту и начать уже играть....... Извините нет.
Enter the gungeon is a great game to be inspired by. Bangman seems better and better each patch!
Занимательная игрушка
Крутая игра. Мне понравилось всё, кроме гринда) Музыка отличная, геймплей быстро не приедается и своя изюменка точно присутствует. Не шедевр конечно, но на час - два залипнуть можно
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