
In Bohemia's shadows, hunt the Bane of Darkness. Explore, fight, and grow stronger on your quest to rescue your beloved from the wicked vampire lord.
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About
Become the Vampire Hunter
As the relentless vampire hunter Lovec, storm through a gothic mansion hidden deep in the forests of Bohemia. Wield devastating weapons, grow stronger with every victory, and carve a path through relentless hordes of haunting enemies on your quest to rescue your beloved Eliska from the wicked vampire lord, Mikhail.
It’s time to hunt the Bane of Darkness.
Storm the vampire lord's lair! From the eerie Bohemian forest to a deadly mansion, explore the secrets hidden in the shadows.
Wield devastating weapons! Collect and master lethal weapons that deal more damage as you get stronger.
Dash into battle! Practice and use dash attack to vanquish foes at light speed.
Face relentless hordes of enemies! Skeletons, ghouls, skulls, and animated armor. Carve a path through them all!
Immerse into the narrative! Cinematic cutscenes will envelop you into seamless gameplay.
Experience a fusion of music! With influences from a variety of genres, the score from Bane of Darkness provides a unique take on haunted symphonies and heart-racing beats.

Bane of Darkness is a student university project, created by the team SketchyCat Games:
Producer
Sasha-Lee Kuzmanov
Design
Lead Designer….. Zerend Sandor
Gameplay and Level Design….. Zerend Sandor
Narrative Design… Brenten Edwards & Jorja McGrath
Logo Design…. Jorja McGrath & Zerend Sandor
Audio
Original Score….. Sasha-Lee Kuzmanov
Gameplay Music….. Dylan Yee
SFX Design…… Dylan Yee & Sasha-Lee Kuzmanov
Voice Over Artist…… Brenten Edwards
Art
Lead Artist….. Farhaan Hanif
2D Cutscenes and Concept Designs…. Jorja McGrath
UI Art…. Jorja McGrath
3D Environments…. Farhaan Hanif & Kaelum Grossett
Character Modelling and Animation….. Kaelum Grossett
VFX….. Eli Merckel, Kaelum Grossett, Dylan Yee & Zan Mohd Hazlan
Programming
Lead Programmer….. Eli Merckel
Enemy Weapons and Movement….. Zan Mohd Hazlan
Player Weapons and Movement….. Eli Merckel & Dylan Yee
UI Programming….. Eli Merckel
QA
Optimisation…. Farhaan Hanif
Playtesting…. Zerend Sandor & Brenten Edwards
Bug Fixing and Balancing…. Dylan Yee, Eli Merckel, Zerend Sandor & Zan Mohd Hazlan
Thank you for the support!
Genres
Stats
Languages: English**languages with full audio support
Reviews
Very short game, But man did i have a blast, I'm tired in a video game of being handicap ,I want to feel OP , I don't know if that was the intent. But the creators definitely have something here. Recommend 10/10 to play. I hope the creators continue with this formula that they have. I can see this evolving into a rogue like or even a linear hack and slash. So many directions to go into.
It's a short and pretty easy game. Voice acting volume is all over the place, which made me laugh. But all in all I enjoyed the homebrew-ness of this game. If you have 10-15 minutes to spare, give it a play. [spoiler](What's with the Guild's Quest of 1000 kills? Does it do something? I thought maybe you get to fight the boss after killing 1000 monsters, but that didn't happen.)[/spoiler]
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The movement felt fast, the aoe , projectile spam felt good, your character is def overpowered. Unfortunatly no boss, this is like a tech demo, all the skills were pretty much more or less auto or "cast on" mechanic. Game is short, the creator of this game is most likely a huge arpg fan and understands what arpg is suppose to be. The game is fun, hoping for a sequel or full game release. Thank you for making this, you should be proud of what you created here. I for one am proud of you, keep up the hard work and don't give up on your dreams!
If you have 10 minutes to try a new game, try this one! It's a super polished fast paced game. Though its short it is still fun, and from my knowledge it was only made by a small team. The art style is awesome, mega props to that person. I dare people to try and finish a run in under 4 mins, doable, but challenging. Well done SketchyCat!
Bohemya'nın gölgelerinde, Karanlığın Felaketi'ni avlayın. Sevdiğiniz kişiyi kötü vampir lordundan kurtarma arayışınızda keşfedin, savaşın ve güçlenin.
Best Game of 2026, highly recommend
This game was fairly short but super easy to learn how to play. There's a guild quest if you want to play through it a few different times. Hopefully there's a full release to the game or maybe some updates in the future, the UI is honestly great and would love to play more if more come up.
Коротенькая игрушка про то, как гг пытался спасти тян от вампирыча, но был наёбан как гой. Обидно, конечно, что игра короткая, но музыка там прикольная. P.S. ♥♥♥♥♥ было добавлять задания от гильдии???
免费 没中文 没成就 黑暗灾厄(Bane of Darkness) 化身为吸血鬼猎人 扮演执着不懈的吸血鬼猎人洛维克,突袭藏匿于波西米亚森林深处的哥特式宅邸。挥舞毁灭性武器,在每一场胜利中变得更强,冲破一波波阴森可怖的敌人,踏上营救挚爱伊莉斯卡的征程 —— 她正被邪恶的吸血鬼领主米哈伊尔囚禁。 是时候狩猎这黑暗灾厄了。 游戏特色 突袭吸血鬼领主巢穴!从阴森的波西米亚森林到致命的宅邸,探索隐藏在阴影中的秘密。 挥舞毁灭性武器!收集并精通致命兵器,你的实力越强,武器造成的伤害就越高。 突进激战!练习并运用冲刺攻击,以光速击溃敌人。 直面无尽敌群!骷髅、食尸鬼、颅骨怪与活铠甲,一路披荆斩棘,杀出一条血路! 沉浸剧情体验!电影级过场动画与流畅 gameplay 无缝衔接,让你深度代入故事。 多元音乐融合!配乐融合多种流派元素,为阴森交响与激昂节拍注入独特风格。
Bonjour, je reste sur ma fin, ultra rapide pour le finir (Seulement 17 paliers) laisse présager à une suite. Jeu très facile, à faire au moins une fois. Histoire déjà vue et revue, je n'ai pas trouvé de réel challenge car le lvl des armes sont un peu trop élevé selon moi ce qui casse un peu l'équilibrage.
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