No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Celebrate with us the return of Banana Kong! We worked hard to create a worthy sequel for both fans and new players. Run, jump, bounce and swing on lianas while traversing *new* forests, caves, treetops, lagoons and even the north pole! All your animal friends are back and there's so much more: How about hopping onto a penguin to slide on snowy slopes or riding ocean waves on a surfboard? It's a whole new world full of surprises. Even with many new features, the game remains simple to control as you know and love Banana Kong. Banana Kong 2 builds up on the original endless runner concept and adds entirely new challenges and ideas! Solve all-new missions, collect bananas and win golden Kong Coins to buy upgrades, hats and many other items in the crazy jungle shop! Become the King of the Jungle! While you dash through the jungle you'll be able to compete with your friends! Who will run the best distance? You can see your friends best results right in the game. Compare your records and unlock achievements while improving your playing style. A highly dynamic game engine will provide endless fun in this neverending run. Each session is a new challenge as the level is built randomly on the fly. Collect as many bananas as possible to fill your energy bar. Use a power-dash to destroy obstacles. Find secrets and unlock extras to get the most out of the game. Features: - Each run is different! - Hi-Res and Ultrawide Display Support - Original Soundtrack by Sonic Mania composer Tee Lopes - Full Game Center Integration - 6 entirely different animal rides and more! - One Thumb Controls - Cloud Save - 10 seconds from launching the game to playing it.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Celebrate with us the return of Banana Kong! We worked hard to create a worthy sequel for both fans and new players. Run, jump, bounce and swing on lianas while traversing *new* forests, caves, treetops, lagoons and even the north pole! All your animal friends are back and there's so much more: How about hopping onto a penguin to slide on snowy slopes or riding ocean waves on a surfboard? It's a whole new world full of surprises. Even with many new features, the game remains simple to control as you know and love Banana Kong. Banana Kong 2 builds up on the original endless runner concept and adds entirely new challenges and ideas! Solve all-new missions, collect bananas and win golden Kong Coins to buy upgrades, hats and many other items in the crazy jungle shop! Become the King of the Jungle! While you dash through the jungle you'll be able to compete with your friends! Who will run the best distance? You can see your friends best results right in the game. Compare your records and unlock achievements while improving your playing style. A highly dynamic game engine will provide endless fun in this neverending run. Each session is a new challenge as the level is built randomly on the fly. Collect as many bananas as possible to fill your energy bar. Use a power-dash to destroy obstacles. Find secrets and unlock extras to get the most out of the game. Features: - Each run is different! - Hi-Res and Ultrawide Display Support - Original Soundtrack by Sonic Mania composer Tee Lopes - Full Game Center Integration - 6 entirely different animal rides and more! - One Thumb Controls - Cloud Save - 10 seconds from launching the game to playing it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 17.3Kratings | 95% | — | not modelled |
| Free | 160Kratings | 93% | — | $32.1M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $436M | 401K | 87% | $44.99 | |
| $393.6M | 281.6K | 89% | $59.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $357.4M | 469.6K | 78% | $49.99 |