
Bad Way is an action adventure game in the style of TPS.History professor Michael Wayne hadn't yet realised the trouble he was getting into when he got the call. This unexpected trouble that he didn't plan at all would drag him into an adventure that he could never imagine.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Turkish, French, Russian, Italian, Portuguese - Portugal, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pour les fan des jeux comme Uncharted Foncé !
《Bad Way》是一个有着丰富内容的动作冒险游戏。 游戏一开始,我们可以看到一个男人看着飞快的车穿梭在路上,然后下一瞬间就翻车了,这个CG动画有点搞,车子燃烧起来后,才发现车里面的人由玩家所扮演,而我们的故事就从现在开始。 通过后续的剧情流程我们可以知道,我们所扮演的角色是一名叫迈克尔的教授,本来我们有着平静的生活,但有一天收到了朋友山姆的消息,得到消息后,迈克尔发现自己正在冒险。所以他一边寻找失落的宝藏,一边与国际黑手党进行斗争。 游戏界面虽然没有中文的标识,但我们进游戏后可以发现还是有着繁体中文的选项在里面。虽说有一些英文,但对整体的推进并不影响。 相较于一般的动作游戏,本作有着其独特的设定,可以爬墙,荡绳,游泳,开车等丰富的互动,在遭遇敌人时,有着多种武器与其战斗,手枪,步枪,机枪,狙击枪,刀,雷,弓等等,当然你也可以用双手来杀死敌人。 游戏的剧情,玩法可以说有着一定的水准,但是游戏还有许多需要优化的地方。穿模,游戏刚开局,树林你的许多石头都穿模了,还有一些树在石头当中。游戏的跳跃判定,稍微高一点的地方,掉下来就会判定死亡。 本作整体上看中规中矩,游戏有着丰富的地图与剧情内容,再加上这游戏现如今的定价也很符合游戏质量,喜欢动作冒险游戏的可以一试。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Gonna be 100% honest, this game is bad. HOWEVER.... if you're looking for a meme for around £4 then i would say go for it. It's funny bad not. Ride to hell bad. Gun play is janky and some of the fall Damage would make Timthetateman Rage Quit. But if you look past that it's not. I give it 5 Cheese Burger out of one Hotdog
мой персонаж начал крутиться вокруг своей оси, улетел в космос и только спасение и нагрузка смогли мне помочь спуститься на землю немножечко топорные анимации у персонажа при приземлении на землю с прыжка и не очень удобное управление с крюком-кошкой, но красивая и не очень длинная игра, мне понравилась
Ortam rahatlatıcı ve güzel hikaye oynanacak oyunlardan. Oyun için teşekkürler.
Guten Abendbrot ;) Ich habe mir dieses Machwerk von Montee Games mal genauer angeschaut. Inspiriert wurde ich durch Sebastian Sterzik, als er dies bei Durchgequält gezockt hat. Mir gefällt der "Tornado-Modus" sehr gut, mit dem man überall hin buggt. Bitte Montee, mach bitte Teil 2! Alle Sterzik-Subber würden sich darüber freuen! Die Story ist auch sehr herzzerreißend. (Clara :o) P.S.: Ich würde sehr gerne wissen, wer Carlos ist! LG David
- - - spoiler? - - - not a bad game but not good either. there are multiple bugs that need to be fixed and a lot of improvements the developers need to work on. there's no map, you have to figure out where you need to go on your own. storyline is interesting but not impressive. graphics are okay, gameplay is not so bad even with the bugs but it's not easy to play due to the damn bugs. like i said developers DEFINITELY need to do smth about it. there's no aim control but it's not hard to kill enemies. the only thing that makes it hard is when the enemies move a lot as if they have something crawling up in their asses- like... why the hell do you move around a lot even when i do not shoot, eh? so i can recommend you the game if the gameplay/storyline seems interesting to you and if you are willing to avoid the bugs but otherwise, you can get annoyed easily so... idk what to say. gg i guess? (not a waste of money tho. developers are from my country so i wish the best for them)
Schönes Spiel, nicht perfekt, aber mit viel liebe! Ich hatte sehr viel Spaß mit dem Spiel!
игра хорошая просто нужгно немного над касценами пораотать и боевкой
游戏默认高画质,没有锁帧,建议进去先锁60帧。 界面英文,实际进去游玩是支持简体中文,还有新手教程。 游戏攀爬时可以发现会穿模,一定高度会落地死,吊绳部分空格松手就好过。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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