
Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.
Modeled estimate, not a reported figure. How we estimate →
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean, Turkish
Engagement
Hours played at review time, across 98 reviews with recorded playtime.
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Simple and short with a lot of charm to it. It should've deserved to receive more updates than it did.
Beating this game gave me the same feeling as finishing Breaking Bad, just wanting more. Looking through the reviews I see people saying they wish the developers did more, which I agree but similarly to Breaking Bad, maybe adding too much would saturate the game. The game is simple, beautiful both visually and to the ears, I am yet to 100% the game, but it took me two years to get myself to finally beat it, maybe it'll take another two years to get the last two achievements. Either way, 10/10 game would absolutely recommend
Its a cool and relaxing game until the longbow enemies arrive and end the run. It wouldt be a bad idea to get while on discount.
Nice
good
好玩。
pretty fun, a little repeat if u have to say, but its fun
RTS的微操和战棋游戏的策略结合,非常独特的玩法,期待续作
风格简单但是氛围很好
Simple and fun real time tower defense. The upgrades feel worth the investments and you learn what works and what doesn't pretty quick. The music and SFX are nice. I just wish there were a few more classes or options for the late game. also I hate the brute archers with a passion
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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