
select your protagonist and explore a variety of terrible fates!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 10.1Kreviews | 97% | — | $2.8M |
| $4.99 | 3.4Kratings | 97% | — | $601.6K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Intertwined stories of demon lord, little demon guy, maiden and hero.
(Some Revealed Spoilers) I enjoyed the games concept a lot and I was very excited getting to see every end. I liked how the owner of the theatre wanted us to get a happy end while disguising it but the only negative is that I though the ending for Tragedy was a little bit cheap on how they just revealed themselves but I like the ending overall just thought maybe it would be better if Tragedy was able to slowly figure it out. great game though!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Russian, Spanish - Latin America, Portuguese - Brazil, Polish, Simplified Chinese, Swedish, Italian, Japanese +12 more
| $6.49−35% |
| 250ratings |
| 98% |
| — |
| not modelled |
| $9.99 | 143ratings | 96% | — | not modelled |
| $7.99−20% | 34ratings | 88% | — | not modelled |
| $6.49−35% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 314 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常简单但有趣的游戏。我喜欢这种风格 像素画风非常之可爱😊让我有种回到了小时候的感觉 配乐也很合适 我喜欢这种小故事 轻微的怪诞(事实上童话故事本身就给我这种感觉 因为叙事方式么哈哈 我非常痴迷于这种感觉)和宿命感 (但是no one decide my fate but me?哈哈 稍矛盾呢)未必要he(所谓“就此幸福快乐的生活在了一起”但是生活就如心跳 必然不可能如此简单啦 非常细微的小东西都可以有不同的解读 况且只要有人就必然会有争执吧 真挺累人的。但是人又是社会化动物 哎。。麻烦死了 就不能大家都宽容一点轻盈一点吗 自怨自艾有什么意义 为自己的选择负责很难吗 我无法理解一天到晚怨天尤人的存在。本质还是对于世俗的评价太过执着吗 我不知道 嬉笑或谩骂袭来都令我疲惫 我只想懒洋洋的在世界游荡 看看存在者们的creative 只爱虚拟的品质而不爱具体的人说是了 还是我心胸太过狭小以及太过胆小 人类的不确定性令我惯性逃离 但却又渴望交互 超麻烦。anyway 随风飘吧 像流水一样~~还是我太粘人了 当我打下这些字的时候本质上还是一种自傲的反应吧 愤世嫉俗说是了 我得认真思考如何与社会相处了 但是好麻烦。啊啊。。。我不喜欢客套的感觉。。。互帮互助不是极好的吗?如果做技术类的工作就不用投入太多心思了吧 说到底人类是流动的 只有实实在在存在的事物会永远陪着你 但是人又可以给予事物意义吗 遇到过的人会变成你的碎片说是 好麻烦。。。意义或者价值探寻本质上都是一种独角戏。。。麻烦麻烦。。。但是无论怎样果然人还是得先本自具足 余下流淌出来的不求回报的东西才是我真真正正有资格给予他者的啊(思索) 这就是所谓的爱么?一种明媚感 暖暖的却不灼人 不求回报 只是笑盈盈的祝福你 我果然想成为强大又温暖的人 去看见更多的存在 以包容温柔的姿态(思索 我该去锻炼了 但是给人一种很轻盈的感觉 扮演不同的角色做出不同的选择会引起一系列的蝴蝶效应 可以一个人完成一台独角戏 同时非常引人思考呢(托腮)少女的意义感缺失和对看不见的倒计时的恐惧和不耐使之踏上了寻找魔王的道路 喽喽和魔王其实挺像的 只是想懒懒的活着 我觉得特别可爱。。也特别真实说是了 大家都只是想懒懒的活着啊喵 不要莫名其妙把我抛到这个世界上啊混蛋们!(突然抱怨 这人又开始了)勇者的角色和少女也很相似 都是活在意义感的找寻之中 不过评价来源是他者认同(叹气)不过正因为这样只要你满意 怎么样的解法都是对的呢 也算一种自定义游戏了 这样说来还挺有意思的 有点喜欢啊 抱着自诩的正义 但说实话世界是黑白交织的灰色 所以做选择很困难啊 因为没有绝对正确 生活又不是数学题 于是乎做这种角色必然会痛苦 本质上其实都是很单纯可爱的人 只是在找寻意义感(嚼嚼)意义感的来源之一便是社会身份 这是刻进基因的东西吗 好麻烦好恶心但又不得不承认它的存在 因为选择善行的代价太大 所以就算抱有向往love and peace的心大家也依旧要保持小心谨慎吗 但是动作很容易变形啊(打滚)所以多数人会选择normal 只是随着群众走么 安全是安全 但未必长久啊?而且很容易劣币驱逐良币说是了 况且这样活着也太无趣了 每个选择都可以理解 甚至可以说可控的每个人都是非常可爱的存在 但是对陌生人无条件信任风险极大 在这个游戏里看到了很多现实的缩影说是了 所以将理性和理想结合的最佳方案是在有自保能力的情况下对陌生人保持善意么 好麻烦 就现实行动而言我还是casual一点吧 恶意ignore就好 我猜恶意也不过是胆小和恐惧的溢出 多数时候只要不是原则性问题何必要强行去争执对与错 不过是立场不同和看待问题的角度不同罢了(吹口哨)这样才节能啊说是(挠挠挠) 这就是我喜欢小体量游戏的原因之一 简略的剧情留白 接下来的解读就由你来撰写 而且以轻盈的语调诉说沉重的故事 而后一切最终都会随风飘去 这真的很有趣不是吗(笑
It was... okay. As you can see from the playtime, it took less than 2 hours for me to 100%. The story itself was nice (if not particularly special), but I can't with a good conscience recommend it for the price that's being asked for. The gimmick isn't even that unique, I can think of other much more fleshed out games that do a similar thing, namely Slay the Princess. $5 is the bare minimum starting point, and I'd go even lower (I managed to get it for ~$2-3 and I think that's about what it's worth). If I didn't get it for so cheap I would straight up refund it.
Took a little less than an hour to 100% but I loved every moment of it
I rarely cry over games, but the ending for this one really was amazing. The entire game is such a unique concept and is done so well, I couldn't be happier with buying it. If anything I wish it hadn't been on sale when I got it just to support the amazing talent behind it more!
cute storytelling from multiple perspectives, the mechanic to choose specific traits for each character each run is very unique and makes for very interesting possibilities
Joguinho bem divertido, mas não sei se vale o preço. Sinto que não tem tanto conteúdo, adoraria que tivessem mais finais porque eu curti bastante a mecânica de ir mexendo nas ações dos personagens.
Find Your Happy Ending
之前看喜欢的主播玩过,流程上全通了,就有点犹豫要不要自己入手。 这次为了DLC的美术集,自己也买来收藏了。 之前看日文翻译有怪怪的地方,中文的话看起来还好?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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