
Explore a surreal landscape filled with unused characters from a cancelled project. Will you give them purpose, or will they be doomed to suffer?
Modeled estimate, not a reported figure. How we estimate →
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About
Bad Dream: Purgatory is a surreal point and click game set in an abandoned and forgotten project, filled with unused characters from a cancelled game. These characters are trapped in a state of limbo, suspended in nothingness without any purpose or direction. It's up to you to decide their fate and give them the meaning they so desperately crave. "You can't die if you've never lived" - but what if you only exist as a first thought, a person without any depth?
Unlike previous Bad Dream games, Purgatory is presented in a side-scrolling format giving players a more immersive and personal experience. The artstyle is simplistic, with hand-drawn illustrations that perfectly capture the game's atmosphere.
Important: The game has a full Point & Click mode with a static camera.
The game consists of three chapters. Two of them (the introductory one and the simplified ending) are linear. The open world is non-linear and includes all achievements and a "true ending."
Game Features:
A non-linear chapter allowing you to hunt for secrets and achievements
Two modes of gameplay (side-scrolling or static camera)
Interactive environment
Sound environments - SFX sound different in different rooms (echo, muffled sound, etc.)
Custom music and sound effects ( I learned how to compose my own music and I bought a microphone to record my own SFX )
Artstyle - I learned how to draw as well :P
A game made by one person - Guys. I even drew my own fonts :P To be fair I wasn't able to record ALL SFX myself, but other than that I made this game alone. Btw. NO AI
This is version 2.0, released in July 2026. It includes a multitude of changes, improvements, and fixes. The biggest one is the switch from 2.5D to side-scrolling mode.
(The first version is still available for download as the "old version" - tutorial in the pinned post)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
może i nie jest to moja ulubiona pozycja z całej serii, ale mimo wszystko jest warta uwagi. Całkowicie nowa mechanika 2.5D jest ciekawą innowacją do serii. Zdecydowanie będę musiał spędzić nad grą więcej czasu, aby spróbować dostać wszsytkie achievementy, ale dzięki temu rozgrywka potrwa dłużej więc jest to z pewnością na plus. Doceniam jak autor, mimo wszystkich wydanych gier, ma tyle pomysłów na fabułę i zagadki, na prawdę wow!
A strange walking simulator with ramifying endings based on what you do. This isn't face paced by any stretch, but if you are patient enough, you will reap rewards. Strange blend of macabre, surrealist, introspective and well.. bad dream consistent. I'd say there's at least a good 2-3 hours of content finding all the endings and achievements, but I would warn you that the best way to experience this is stoned. TLDR: It will be good if you are stoned, be patient!
Прикольная игрушка, которую если пройти, то можно открыть свободный режим со множеством различных путей прохождения.
Fajna gierka =)
Coś Innego 2.5D Jest Ciekawe Co Najmniej
Intenté darle una oportunidad pese a no gustarme la jugabilidad pues me han gustado todos los juegos anteriores a este, sin embargo me mareó la vista, no me gustó lo confuso que es, no saber si estás haciéndolo bien o mal, no es lineal, sino que te permite darle más usos a un mismo objeto sin decirte que tal vez lo necesitaras más adelante y pues jodió todo si ya lo usaste. Personalmente no creo que lo vuelva a jugar y no lo recomendaría.
Purgatory stands out among the other Bad Dream games with its 3D setting/movement and very minimalistic atmosphere. Like the other games, there's a lot of paths to explore (particularly in the open world) and your choices will influence how things change to an extent. The puzzles can be rather confusing in the open world, but it's satisfying when you finally figure out how to progress. There are a lot of secrets and paths I haven't been able to figure out yet, but I hope I'll get there eventually. Someone really needs to make a walkthrough... that said, it's a fun game that's worth buying if you're willing to accept the challenges!
도중에 자꾸 꺼지는데 왜일까여...... ㅠ
I recommend trying some of the free games this studio offers, and if you like their style then go for it! I am bias because I played a lot of Desert Fox growing up, but I'm a fan of what they put out. I especially recommend this if you're an angsty teen (or an angsty teen at heart)
my brain cells are crying, but it's still very good game bros
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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