
BackSlash is a spell casting brawler featuring style-mixing, arena destruction, and accelerating duels. Combine two styles to plunge into a dance of destruction through flying blades, bone breaking punches and devastating spells.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
最终boss用毒蝎和沼迹过的。 前者是为了近战吸血保持血量健康后者是因为有个缠绕树根拉近眩晕的控制。 开打之后等boss能量还没满就上去找机会,连招是上攻击打浮空然后落下接下蹲砸击,接上毒蝎和拉击眩晕基本能耗上不少血。如果被黏上就赶紧翻滚躲开,然后用缠绕树根进行攻守交换,或者用陷阱进行牵制,其他的技能在交战以外的阶段就能空放就空放掉把,如果能随机到一个下雨也蛮不错的。 Boss召唤的老头是要打掉的,不然boss会少吃一次硬直。 注意翻滚是会消耗能量,所以技能能量没满之前尽量少翻滚。另外鸭子打出来之后会先射击然后变鸭肉,吃了之后能加攻击力,可以省不少事,如果被放出来了要第一时间注意吃鸭肉,如果被boss吃了那估计就没了。 以上是我的经验之谈,enjoy it!!!
Concept is okay if not unoriginal there are two action buttons a quick attack and a special attack that has a bar to fill. what really annoys me is how to to characters fighting are just randomly attacking I am sure there are way to trigger moves but its done by accident so often the fighting in this fighting game becomes unresponsive and annoying to play. the sound track isn't often HYPE the fight stages are cool. maybe in co-op this would be fun but I never intended to play it that way. I bought on sale and still I was very disappointed.
游戏很好玩,打击感很强,打得很爽,我玩到最后一关就已经放弃了,难度太高,最后一关的这个boss血量是我的好几倍,被逮到一下就被按在地上摩擦致死,当前版本不可能赢的 there is no way to win the last level
A great game done only by one man. I really think it is impressive. Most of all as I think it is his first game released. he has done some game jam and was often in the first winners of the Ludum Dare. So i really can't wait to see the other games he can do and want to support him in his creations. Well done !!!
Great fun game! I strongly surggest anyone with an intrest in local multiplayer picks it up!
Très bon jeu, très bien fait niveau gameplay, concept original. Nerveux, mais précis ! Ambiance sonore extra ! Je recommande très fortement !
2d platform fighting game with magic enchanced martial arts. cheesy fun.
独特な世界観で繰り広げられる戦闘が癖になるゲームです。初めの内はなんとなくで戦闘に勝利することができるが後半の敵は戦術がないと勝利することができません。ゲームのテンポが良いため何度でも強い敵に挑戦する気になります。何度も負けて強くなるゲームだと感じました。
Proton linux compatibility seems to be broken. Black screen with sound playing.
идея очень крутая, но исполнение оставляет желать лучшего. мне не понравилось, что нельзя самому выбирать скиллы, использовать их можно только в рандомном порядке. и к великому сожалению нельзя играть по сети.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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