
Backrooms Santa is a singleplayer horror game. Bring back the kids gifts and escape a massive Backrooms maze — while holiday horrors hunt you every step of the way. How fast can you save the kids christmas?
Modeled estimate, not a reported figure. How we estimate →
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About
Christmas in the Backrooms shouldn’t exist… yet here you are.
You wake up lost in an endless maze of yellow walls and flickering lights — and someone (or something) wants you to celebrate. Santa has stolen the kids gifts and moved them into the Backrooms. Forty-two scattered gift boxes are the only way out. Collect them all, escape the nightmare, and try to survive long enough to beat your best time.
But you’re not alone down here.
Strange figures dressed for the holidays lurk in the dark. Some stalk you quietly. Some charge the moment they notice. And some… don’t follow the rules of reality at all.
Keep moving. Stay alert. Listen closely. The Backrooms never stop watching.
Features
🏃 Fast-paced, time-trial survival horror
🎁 42 gifts to find in one massive, labyrinth-like level
🎅 Multiple disturbing enemies inspired by holiday cheer
🔦 Tools to keep yourself alive… if you use them wisely
😰 Traps, darkness, and constant dread around every corner
This year, Christmas hunts you!
Escape before the Backrooms make you disappear!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Damn hard game but a lot of fun. But be aware of the truth #BlamePsycho
As someone who has never played a Backrooms game before, this was my very first experience with the genre. I usually play RPGs, so I can only judge this game on its own mechanics rather than compare it to other Backrooms titles. One thing I really appreciate is the variety of difficulty options - currently Easy, Normal, Hard, and Psycho. As a complete beginner, Easy is definitely the best fit for me. I’m sure players who are more familiar with Backrooms games will enjoy Normal or even Hard. I’ve only played on Easy so far, and I'll probably stay there for a while. I haven’t managed to beat it yet; there’s one enemy that’s still a bit too tough for me. I assume this is something I’ll get better at with practice. The game is challenging, but in a way that motivates me. I’m really looking forward to the moment I finally beat it. I know this feeling from many other games - when you struggle with a level or boss for ages, and the moment you finally succeed, it’s incredibly rewarding. I haven’t reached that point here yet, but I definitely want to keep trying. The atmosphere is very well done. I had several genuine jump‑scare moments, and the contrast between the creepy sections and the cheerful music is wild in the best way. The developer, PsychoHypnotic, is actively working on the game and open to feedback. He has even implemented some suggestions from the community, which I think is great. Overall, the game is still a bit too difficult for me personally, simply because I’m not used to this type of gameplay. I would love to see one or two additional checkpoints on Easy - that would make the mode more accessible for players like me who come from completely different genres and would better match what “Easy” usually implies. I genuinely think the game is really cool, and I’m already excited for the moment I finally manage to beat it. _____________________________________________________________________ EDIT: I’ve now beaten the game on Easy, I'm super happy. I’m currently trying to optimize my time, and at some point I’ll work my way up to Normal difficulty.
The game was challenging I'm ngl but it's a cool experience Check Out The Vid https://youtu.be/ddZxv3byNEE?si=y3a-oPccAdCntXhi
I never wish upon any mortal soul that anyone downloads this game. Infact this game is so incredibly ass that I wish I was dead.
The best videogame-developed-by-a-solo-potato I've ever played. Big schmautz.
Great work, Psycho!
premise is good. ememies are difficult to get used to. had some insta kills and not sure why? couple times got soft locked by santa blocking me in a corner. had to quit game and restart. For 1st time good job, keep it up Psycho :)
I heard this game was made using a computer powered by a potato. very cool!
Needs some work. Balance the enemies a bit and work on the enemy ai and tracking. Visually it looks awesome and character models are unique and creepy. Music is solid horror/holiday mix. Controls could use some added key remapping/sensitivity.
Really good game and hard. Sometimes the Snowman is still moving in some Janky ways when you have stunned him and he still overshoots some corners.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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