
You and your crew are tasked with cleaning up after the last exploration team's ill-fated journey into the Backrooms. Dodge deadly incursions, scrub every surface, and leave no trace.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Backrooms Cleanup Crew is a multiplayer cleaning simulator where you step into the role of a humble cleaner working for F-Corp. You are tasked with cleaning the aftermath of other corporations’ mishaps in the Backrooms. However, nothing is ever that simple in the Backrooms: Clean each room as quickly as possible while avoiding increasingly deadly Incursions.
Team up with up to 3 other players to make quick work of cleaning a variety of levels. Switch between different nozzle types to suit the cleaning at hand.
In addition to scrubbing walls, collect and bin all of the objects in the level. Don’t worry about being gentle—feel free to toss items across the room to speed up the process!
Beware increasingly difficult and deadly Incursions - dodge between attacks while cleaning any glowing markings to prevent new attacks. Gain power from clearing these markings to make your cleaning even faster.
In addition to the Normal game mode described above, Backrooms Cleanup Crew can be played on Hard and Peaceful modes.
Backrooms Cleanup Crew currently has 22 playable levels and on average it takes 4 hours to experience all of the unique content. More levels will be added throughout Early Access.
Backrooms Cleanup Crew is developed by a two-person team with a love for co-op gaming. We're deeply grateful for your feedback and helping us make this game as fun as possible for you and your crew.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Russian, Spanish - Latin America, Polish +1 more
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ja sehr korall
GRA DOBRA ALE JAK UCIEKALEM OD PLASTUSI TO KOLEGA MNIE ZABLOKOWAL I MNIE ZJADLY WSZEDZIE KAKA NA SCIANACH W CHAPTERZE 2 DA SIE LATAC WUZKIEM INWALIDZKIM I PORWALY MNIE JAKIES KNURY I ZABRALY DO KRAINY PLASTUSIOWYCH I SIE ZMIENILEM W PRAWDZIWYM ZYCZIU W PLASTKA NIE POLECAM I PRZESZEDLEM MINECRAFT BY ZYCZU WZóR NA ILOCZYN KARTEZANSKI A×B={(a,b):a∈A∧b∈B}
I had super low expectations for this game, but I absolutely loved it! What a blast with my friends. Super relaxing with challenging aspects and a fantastic storyline. Everyone is right, the voice acting is so well done. I really hope they continue to build on this game! The graphics are beautiful with super fun scenes and they really started to get interesting with the entities that come after you. Can't wait to see what comes next!
I am incredibly impressed with how well the visuals, voice acting, soundtrack, mechanics, and plot are - especially for a game that is still in early access! Very excited to see more updates in the future, and I believe this is one of the best Backrooms games I've ever had the pleasure of playing. Love it, keep up the fantastic work!
I love this game! I especially love the fact that I can choose peaceful as a level mode cause I'm not always in the mood to be stressed out lmao. There's some bugs here and there but devs are SUPER responsive and quick to help you figure it out and patch the bugs, which is so appreciated. I love that backrooms can just be a nice aesthetic to clean through instead of having to always be horror. The controls also feel good and aren't too hard or too simple. The colors and lighting are truly beautiful in every level so I hope to see many more interesting levels in the future!
I love it I love it I love it! The lore is awesome and the mechanics among everything are great! Just buy it and have fun with your friends!
如果你没有打过这游戏的第三章就说无聊的话我相信这是你们的损失。
I think I said "wait why is this game about powerwashing the backrooms so peak?" about 50 times while playing this with a friend. The powerwashing is fun as usual (if you've ever played powerwash simulator you'll feel at home), but something about breaking it up with picking up trash and the incursion events makes it SO engaging. You can split up by area or task, you can go on the aggressive during the events and try to fight back, you can revive your friends if they die or just try to finish the job and ignore it. but the fact that it buffs your washer to clear out the threats makes me WANT to do it. And tons of stats you can upgrade, including your washer, your mobility, your damage, etc. Plus I would even give a leg up to this washer upgrading system in a couple ways compared to the PWS games, because instead of just getting better and better nozzles/washers until you end up with the best and never take it off, all three of the nozzle tips feel useful from the get go. But their upgrade paths buff one's range, one's pressure, and one gets a little bit of both. So they each get better and more specialized at different times and range values the more you upgrade them, and thats so neat! There are also limitless incursion ideas and themes from the source material of the backrooms to pull from for this game, which is so sick. This game is already one I HIGHLY recommend giving a try, but there are two things that these two lovely devs could add to genuinely make this one of my favorite games in my library. One is simpler, and it's a toggle for keeping the camera locked while moving the washer around in your current FOV (think of when you press C in PWS games). I mostly just ask for this because motion sickness can set in if I play for too long and that would help a ton. The other is a bigger ask, but if there was any way you could implement procedurally generated levels or even a community level creator feature, I would play this game with friends truly forever. I don't know for sure what it would look like, maybe a roguelike mode where you pick up upgrades between stages and they get harder and dirtier as you go? Either way, anything to add more levels/variety would make friends and I play this game SO MUCH! Sick game tho fr, give it a try :)
Trevor :)
i rlly like this game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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