
A PvP inventory management auto battler! Buy and craft powerful items, then carefully arrange them in your backpack.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 7 → 3.57/day in the week after.
About
Buy rare and legendary items and organize them to make powerful builds.
Then battle other players with it!

In Backpack Battles, you fight with your backpack full of items. It matters what you buy, and especially how you place it! The smarter you place your items, the stronger you will be!

Items come in different shapes, sizes, prices, and rarities. Combine them into even stronger equipment.
Brew a powerful potion, craft a legendary weapon, or hatch a dragon friend!
There are over 500 different items to choose from!

Face the builds of other players in different game modes:
Unranked: Low pressure without timers
Ranked: Gain points against equal opponents, but still at your own pace
Custom rules: Play unranked but change gold, maximum health, and more
Lobbies: Match friends or streamers live with a timer!
See what they came up with, and counter them.

Pick one of 7 classes depending on your play style, each of them with 5 subclasses!
Do you want heavy crits or poison damage over time? Or squirrels?

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
傻逼池子
Fun little game. Give good vibes and chill. :3
主玩游侠,1.1版本,特喵的游侠又成下水道了,前期都不知道怎么赢,铲子加刺弓,前三回合都能输,英雄长剑第五回合也能输,狗策划你告诉我怎么玩,连输11吧,你妈的用脚填数值?别的职业,三回合就能一堆状态,游侠除了玩血棘其他的一概胡不了,自打更新后,我去看历史记录,以前胜率高的阵容,现在特喵的胜率降低太多了,有人说,你合成森林巨龙,特喵的,孵化两回合,合成一回合,前期早都死透了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 25 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian, Spanish - Latin America
Hours played at review time, across 962 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
摸鱼必备,上班时间的调味剂,薪水小偷的小帮手,对抗资本的好工具
Gameplay is okay. Character arts are extremely ugly and mods are banned. I don't understand why devs decided this should be a pvp (which isn't real online pvp) with some kind of balance in mind instead just pve that focuses on fun and variety
Might be a poor take, i used to play this back in beta and i've come back to it every now and again. in my opinion the way the game is at the moment there's actually too many combination of items that can be made and this in my opinion make it less of a game that you can just pick up and put down as a time waster now and again. in it's current state it's like a 5.5/10 and sadly i don't see it going much higher
非常有策略的游戏,玩法多样,增益有趣
カバンを買う。 アイテムを買う。 アイテムに色々シナジーがある。 弱そうな相手に当たることを祈る。 これがこのゲームだと思います。 最近新キャラも出たので活気付いているのかなと思い、私もまたプレイをしていますが一回の試合を3倍まで早送り出来るので快適かつ、なんで今のやられたんだ!?と言うときはログを確認して こういうビルドもあるんだなと奥深さも感じる中々に完成されたゲームだと思います。 アイテム購入にランダム性があるのが 好み分かれるところかもしれませんが、 色んなビルドを使いたい人間の私にとってはとてもドキドキワクワクを頂いてます。 一回にプレイする時間は短くても 最強のデッキを作れれば気持ちよく終われるので隙間時間にも(やろうと思えば)出来るのも好きです。 全キャラ触りたいけど全キャラビルドが多くて大変だ🙄
HIGHER RANKS ABSOLUTELY UNPLAYABLE This game is very entertaining BUT starting from the gold rank the RNG factor becomes so relevant that I ended up losing interest in my progression: bags not appearing in the shop, opponents with 20x spending budgets, unbeatable combos and insane builds which show how limited the developers' balancing skills actually are despite of the few USELESS published patches. The ranking process is AT THE TIME BEING, completely broken. No progression is pretty much possible beyond platinum for certain classes. With the same effort you could easily get to Master some time ago but now a database full of sick endgame metas and no balancing skills on the dev side have butchered the game. Maybe devs should approach concepts like MMR in a more appropriate way. Uninstalled.
ダイヤ到達までは楽しく遊べる。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $54K | 153 | 68% | $14.99 | |
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| $7.8M | 13.1K | 75% | $19.99 | |
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