
You’ve managed to secure a spot for your new Inn in a rather shady part of town. Now manage it by building rooms to serve the patrons' needs and send adventurers into dungeons to secure new resources to sell or use in recipes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
평점 6/10 난이도 가게운영 쉬움 전투,퍼즐 어려움 가게를 운영하면서 모험자를 모집해 던전 진행 전투,룬 강화 는 퍼즐 대충 운영은 적당히 배치해두면 알아서 굴러가지만 샾에서 룬을 구매 하고 모험자들에게 룬 장착후 강화할때 퍼즐을 풀어야되고 시간을 엄청 잡아먹는다 다른거 빼고 body(힘+체력) +1 을 2~3번만 성공해서 장비하면 체력도 오르고 대미지도 몇배 뻥티기 된다. 룬 강화를 해서 나만 쌔지는게 아니고 적들도 같이 강해지니 할때 조심히 해야된다. 결국 게임 전체 난이도가 유지된다. 식당 경영에 요리에 락이 걸려있는데 게임안 보석3 개로 열수있다.
Don't get the game, its broken and confusing as hell. Not Recommended!!!
Ok game but not worth the price. In my experience the combat is confusing and the inn Goodexperience is mostly idle. Also, the faux medieval setting is totally not what I expected.
Are you sure this game is not in early access? Played just long enough to get into combat with my group of adventurers. Chose 4 that used different elements. Did not matter. I didn't have one that used Water or Fire. I had Suns, which appear to only fuel the warriors block ability, but not his melee hit. I thought he was going to use just Suns. I had Rock, which fueled the warriors melee hit. But also the Barbarians melee hit, and her powerup. I had Shadow, for the rogues melee hit, but turned out he also likes to use Rock for his other melee hit. Who knew. I had Nature for the druids heal and melee and poison attacks. Guess what elements the game threw at me the most? Fire & Water. But here's the kicker, if I had had either Fire, Water, or both on my team! ... I still wouldn't have been getting enough Rock to do anything. The cost of element per ability usage is not at all commiserate with the damage those abilities do. Took almost all of my .7 hours playing this game, to get through just that one round of combat. Painful, boring, watching my screen of element orbs be randomly useless as not only do the orbs frequently not provided the elements you need, but your characters ability options flip flop between rounds, so you might be building up to use Rock to do a melee hit with your barbarian, only to have her ability flip over to powerup. So you end up using the Rock for that, cause you can't let it go to waste and overflow in the next round if that's what you get more of. And if that is what happens, and the warrior or rogue need Rock also... well. No worries, that's not what you'll get anyway, you'll get lots of Fire and Water that you have to waste your 3 turns removing in hopes you get an assortment that actually helps you. The monsters hit twice as hard as you do, and have twice as much health. And they hit more reliably since their element bar auto fills each round, where as yours only fills if there happened to be elements you needed on the board for the abilities the game cycled your characters to use that round. Didn't even get to do much with the Inn Management system of the game, no clue if it's good or bad. Instead got stuck in this stupid version of a match 3 game trying to parade itself around as combat. Someone should be ashamed of this trash. Perhaps if enough people buy it, leave a negative review and refund it, they will be. Now going to find out if Jakai has any other trash games I should be aware of, and warn other people away from.
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