
B.U.T.T.O.N. is a physical party game for 2-8 players. Step back away from the computer, race to the keyboard/controllers through physical space, and do whatever it takes to win (or to avoid losing). Act like a monkey, jump up and down, wrestle over the keyboard/controllers, cheat your competitors, and above all, expect the unexpected.
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About
B.U.T.T.O.N. is a physical party game for 2-8 players.
Step back away from the computer, race to the keyboard/controllers through physical space, and do whatever it takes to win (or to avoid losing). Act like a monkey, jump up and down, wrestle over the keyboard/controllers, cheat your competitors, and above all, expect the unexpected. Brutally unfair tactics are, after all, totally OK now!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Most people seem to think this would be a fun party game for kids. Let me tell you about my experience. Obviously this is an "anything goes" game, and we embraced this exactly how it was meant to be embraced. I'm with a group of 3 other people, all of whom are males about 16-19 years old. We have a small living room with an open space about 10 feet away from the computer/our buttons, and it's wide enough to give us ample room between each other. We have one keyboard and three xbox controllers all lined up in front of us on the computer's end of the living room. From left to right, I'm second in line. As soon as our button pressing prompt appeared on the screen and we set off towards our controllers, I jumped on the person to my right and clung to him. (Un)fortunately, this is that one friend who is 200 lbs of raw muscle, so while he may have been stunned for a brief moment when I hit him, he simply dragged me along the carpet until we got near our controllers. He started mashing the buttons on his controller, and I panicked -- I reached over and managed to wrestle the controller away from him, and I then threw his controller across the room. I looked back at my controller to see the person on my left was mashing my buttons in an attempt to ♥♥♥♥ me up. The only thing I could manage to do from my current sideways position was use my legs to get him away from my controller, which is exactly what I did: I kicked the ♥♥♥♥ out of him until he was forced to retreat to his own side of the room, at which point I turned my attention to my own controller. Only problem was, I didn't know how many times my button had been pressed, so I pressed it a few times in an attempt to get lucky. I wasn't lucky. The winner of that round was the person on the very right, who won simply because no one decided to pummel him and ruin his day.
funny little party game for 1-8 players. its mostly about reaction and pressing buttons. but it can seriously get out of hand when the others do everything to win^^ its not a must have, but good for sparetime or when you have some friends around. fair price!
8/10 if you have a controller and some friends over. There's really no point in playing this alone, but at a party it can be hilarious. Probably fun for kids as well.
As with many "party" games, I don't think I totally get it. But as far as party games go, I think this one is so simple (as simple to play as it probably was to make) that you'll have fun for a couple minutes, but quickly realize how dumb it is and how it has no content AT ALL (which to be fair, I think it was the point). Unless you're in the right audience, probably very casual gamer or looking for a very cheap game only. If you're just a bit over casual gamer in terms of how much you play, you've got better party games in your radar with 100% certainty. (Unless you're playing with, perpetuating a stereotype here, old people who don't really know how to play party video games and can only have fun with the simplicity of this game. But then again, the goal is often implicitly to shove your opponents out of the way, which is also part of why this game is not a good idea, even less with older people.)
Picked this game up very cheap and still regret it. This game gets boring easily (put it down after 15 minutes) and its not often you find 8 people in your study so the lack of multi machine multiplayer is dissapointing. This is a game that would be better suited for the WII but even then wouldnt be worth anything.
Grab your buddies and a sixer of your favorite brew, and get ready to settle into some zany fun with B.U.T.T.O.N. This cheeky little party game is perfect if you have a bunch of friends who like to get down on a board game from time to time. If you're going to be throwing a party with your friends, and they are even slightly interested in games, whether physical or computer based, I would highly recommend that you pick up B.U.T.T.O.N. P.S. If you drink alcohol while you play, don't break anything. 8/10 for original concept.
"Party game" simpliste se basant sur des concepts complètement idiots et qui vont probablement péter votre clavier. Sans intérêt en solo, et très peu intéressant en multi, à éviter.
funny game, its good for play with many people, you can play this game with your friend, family, crush, or everyone near you :)
Perhaps the worst indie game I have ever had the misfortune to play, B.U.T.T.O.N. has only two positives going for it. One, it works with the steam overlay, and two it seems stable and doesn't crash. Beyond that B.U.T.T.O.N. can not really be enjoyed. The game entirely consists of team competitions of pushing a button a certain number of times. Not a mix of buttons mind you, but the space bar or A button on the controller only. Needless to say, this isn't gameplay, it's a farce. Avoid this title, as I assure you that most players would not enjoy this even if it was given away.
This game made me hide alot of bodys after some games.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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