
Become the A&R of the famous B-Project in this unforgettable idol Visual Novel. Support a group of 14 idols from their humble beginnings through to fame. Befriend them, influence their music and help them through turbulent times as they follow their dreams
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Note: I received a free copy of this game for my curator, [url=https://store.steampowered.com/curator/32080131/]Games for Hopeless Romantics[/url]...for some reason... The first thing you need to know going into this game is that [b]it is not an otome game[/b]. There is no romance (hence why I'm confused about getting a free copy lol)—the MC is married to her job. At most, there's some teasing scenes, but nothing that ever goes anywhere. I don't think this is actually a negative, but I think a lot of people are going to see a VN with a female MC and a bunch of guys and assume you can pick one to date, which is very much not the case here. I'd never heard of the B-Project franchise before the English translation of this game was announced and tbh probably wouldn't have played this game on my own—I'm not really interested in idols, romance or not. But overall this ended up being a lot more enjoyable than I expected. I would have given up long before reaching 66 hours in the game if I didn't like it even a little bit. The main cast have really fun interactions with each other and it was really fun to watch how their friendships grew in response to the struggles they experience. The game never gets very dark—this is very much a lighthearted, optimistic take on idols—but there are still moments where I wondered how the group would manage to stick together. Even though I had literally zero preexisting familiarity with the franchise before playing the game, the beginning did a good job of introducing the characters and their relationships within both their individual subunits and the larger group, so I never felt lost or like I was missing crucial context. It [i]does[/i] mean that the actual story takes a couple hours to start, since the beginning is front-loaded with flashbacks while the characters are reminiscing at a wrap party, but once that's over the pacing becomes much more brisk. The format of the game is a bit unusual. There aren't dedicated routes for each of the idols (considering that there are 14 of them...) but nonetheless there are two distinct routes that the game takes based on your choices in the first chapter, basically differing in which members of the larger group experience personal crises during the story. The two routes diverge at the end of chapter 1 and have almost no shared content, even during events that happen during both, so if you've gotten one ending then you've only seen about half of the main story content. Choices are solely made within the MC's phone, where she receives texts/phone calls/voice mails from characters in the story. Luckily, this game takes place in an alternate universe where your boss never gets mad at you for texting during a conversation. In addition to the initial game branching, choices also affect branching later in the story; you'll always get the same ending during a route, but some events in the story will change and it'll affect which characters' epilogues you unlock at the end. (Tip: save right after the end of the second dome concert) Choices also affect the bonus stories you can unlock, with there being about an hour's worth of bonus stories for each of the 14 B-Project members. All of the game makes use of animated Live2D sprites, and nearly all of it is fully voiced, including the MC (the only unvoiced sections are the bonus stories in the "Special" section of the menu; the stories in the "Extras" menu are voiced; no idea why they're separated like that); combined it really helps bring all the characters to life. Anyway, onto the bad stuff: - This game is ported from the Switch and unfortunately plays like it. It doesn't seem like there's been much attempt to accommodate keyboard/mouse input. Some of the keyboard shortcuts aren't stuff I would expect (eg opening the phone menu being Tab instead of Esc; F to activate auto) and there are places where mouse input works strangely (most obviously the help menu; I expected to be able to left-click on topics to get to the respective section but instead left and right click both just flip a single page. Especially considering that I went into the help menu in the first place because I had forgotten what the keyboard shortcuts were, it ended up being frustrating). Since this is a visual novel, it doesn't affect playability too drastically, but conversely, since there's so little actual input [i]needed[/i], it's a bit strange that it so obviously expects the player to be using a controller. - Like in most visual novels, there's a toggle to have the skip function only skip read text. Unlike in most visual novels, this toggle seems to be broken here; as far as I can tell, the game always skips all text, including stuff you haven't seen, regardless of what the toggle is set to. I would recommend looking up a guide and following it to minimize skipping since it's not reliable.
If you have not listen to their songs, you are missing out on so many things in life. Just Saying.
As a long time fan, I absolutely love this game and it holds a lot of personal meaning to me so I was thrilled to see it finally getting a translation despite it's length. Its advertised as Otome but I'd say it's a Joseimuke. I think you should go into this game however you wish to view it as that was the original authors intention (Romantic or Platonic) ect. But personally I think my favourite and overall message of this game is being human before anything else, before your job as an idol. You are witnessing 14 boys go on their own individual journeys together to perform as one unit. I resonated a lot with these stories, its nice to see a group of boys being so vulnerable with each other and A&R despite their different backgrounds. The game's plot overall draws from the other media sources, it's nice if you have consumed other B-PRO media to help understand the boys quicker but I don't believe it's necessary. This is the best media you could consume to truly learn about the boys/boy you are interested in! If you find yourself drawn to a character or interested in a few I'm very confident you will find your type by the end of it. The game is easy to navigate and simple, It's nice to be able to have it fully voiced as well which I believe is one of it's strongest points considering its over 17,000 A4 pages of text. There is two routes but you are mostly a spectator and you don't get any choices to change the plot, but rather to interact with the boys by text and call. You are very involved as the A&R and you have as many emotions as the boys do which is nice. Playing this game always makes me do a lot of self-reflection, which I find is a positive thing. The boys are all very down to earth and feel very real (at least to me personally). I really love the story and themes of this game, and I think if you're someone who likes to do a lot of retrospective and loves idols you will enjoy this a lot. I also have to say: I love Mikado Sekimura very much and I am biased. I am grateful to the translation team and I'm very happy they love B-PROJECT just as much as us fans do, I care about this series a lot and that's why I feel comfortable to also criticise a few things about the localisation. - I understand this is a localisation and not a translation, however I feel some of the characters lost their charm with the amount of references and hot buzz words or speech patterns that were chosen. They all started to all sound like the same person was talking. Speech patterns that some characters were gave just did not suit the characters core personality at all. - There are quite a few typos and errors. I feel a little more care could've been put into proofreading but I understand this is a text heavy game. - I was unsure multiple times throughout the game if it was going for British English or American English, this is just a personal gripe. - I feel emotional scenes were translated pretty well and taken seriously when need be, some of the jokes added in that weren't in the original are funny sometimes and I appreciate trying to cater to a younger audience however I fear some of the language and jokes used were a little behind the times.
i miss this series it was fun to play again
THEIR SONGS ARE THE BESTTTTTTTT OF THE BESTTTTT
ryuji my beloved
治愈的幸福的,除了麦的有点大以外其他的都还好啦,当经纪人爽!!!!!!!!!!!
B-Project Ryusei*Fantasia focuses heavily on the story and doesn't actually offer many gameplay elements. There are no romances in the game. Choices are only presented in the form of text messages and phone calls. As you progress through the story, you receive messages on your phone that you can choose to reply to or ignore. You can also accept or decline calls. However, since some calls are important to the story, there are some that you must accept. Additionally, if you have deepened your bond with one of the idols, they will send you voice mails that you can listen to. Besides the main story, which has two endings, there are various extras. You unlock the side stories by your responses to text messages. These side stories mainly focus on the characters' younger years. There are 3 episodes, but they are quite short, lasting only 10-15 minutes each.
I finished the main story! I played 3 times to unlock more scenes + CGs! (I played twice on Switch) Pros: - 14 lovely boys!! 😩❤️ - very cute voiced MC!! 🥺 - great art + cool CGs! - the boys are so funny! - super relaxing! Cons: - not much romance I didn't even know the boys from B-Project before playing the game (now I finished watching the anime). But I suddenly became a fan lol! Those who are already fans will love the game! 🥰 I thought I wouldn't like it bc it's not otome, but it's very fun! During the game you talk to the boys and learn more about them. You unlock scenes + CGs and receive cell phone messages too (I looove the stickers!!!). There are no routes. I personally found it fun and relaxing. I was happy to be with the boys! My best boy is Ryuji!!! <^o^>
idol boy cocaine
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