
B-Horror: Subway is a psychological horror game that puts you in the role of a detective who has to solve the mysterious cases that happen in the city's underground. With the help of your flashlight and notes, you will be able to understand what is going on.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Latin America, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Funny game, spooky af. Try to beat it near the toilet because you are going to ♥♥♥♥ your pants! It is in constant development so that's cool!
Muy buena ambientación, el juego te mantiene tenso en todo momento, y con la limitada estamina del personaje, te obliga a jugar de manera mas cuidadosa e inteligente mientras resolves los puzzles , recomendado juego de terror
Joguinho bom, acho que vale o preço. Em algumas partes durante a gameplay tocou o som que faz quando vc ta sendo perseguido enquanto n acontecia nada, n entendi muito bem o pq mas só sei que deu um cagasso. Se vc só quer jogar pq ta entendiado ou só curte jogo de terror, recomendo, é uma experiência a mais afinal de contas.
Un juego interesante, donde el ambiente te va a generar momentos de tensión para resolver los puzzles e ir avanzando. Pobre Sergio, no es bueno robar.
It's a decent hide and seek horror game. I liked how it felt like the conductor was roaming around the map searching for you instead of just spawning in, sometimes. It's a little rough around the edges, I think there needs to be a safeguard put in place so that he's forced to leave the area you're searching after a chase. I got chased around for what felt like about 5 minutes: I'll have to go back to my recording to confirm, and I'll update this review if I don't forget. Anyways, I didn't get to the end but the game is scary and fun aside from that complaint. I would suggest making the killer less stifling somehow. Thanks for letting me play it for free! If you update it to fix that, let me know and I'll give it another try.
I feel the killer gets in the way of the gameplay. Ya barely have any time to do anything before it magically appears to ruin ur day. If the devs can get that part squared away then the game can be enjoyable. I'm gonna say it's middle of the road score wise but will thumb it up as I've played worse. Gameplay here: https://youtu.be/PzzBxh-Lm0U
No voy a gastar mas tiempo reseñando esto de lo que gaste jugandolo. Simplemente no vale la pena.
I rarely give bad reviews to games because I like to show support for indie horror streamers and I know things can't be perfect all the time. However, the issues with this game make it an absolute drag to play. First, for the number code, the arrows don't always work and you get tabbed out of the game while using it, which makes the puzzle take way longer than necessary. Furthermore, the bear traps can spawn in doorways which you MUST go through in order to progress the game. Trying to side-step does not work. It also aggros the ghost guy and if he is close enough he will kill you in your hiding spot. Also, the stamina bar is painfully small. So you can't even make it to a hiding spot in time most of the time. This game has been out for 2 years and it is unacceptable that these issues have not been fixed.
Tremendo mierd0n, por el mismo precio tienes juegos mucho pmejores,,,
This is one of the few horror games that genuinely challenges you with its puzzles. I found it refreshing to have to think critically while also dealing with the tense atmosphere. I saw on the game’s Discord that the developers are actively working on adding new puzzles to expand the experience beyond the subway station, which is exciting—it’s great to see a game that will continue to grow over time. A quick tip: as mentioned on the main page, it’s a good idea to write down notes while playing, as you can’t reference them in-game. Otherwise, you’ll have to rely solely on your memory. The game is fun and nerve-wracking—I lost my cool multiple times. Great work, developers!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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