
Azure Reflections is an insane, side-scrolling bullet hell fangame based on one of the hottest shooting game series to come out of Japan, the Touhou Project! Enemies come at you from all directions with a relentless hail of bullets! Fight back with a well-timed Danmaku Rush to tear your way through bullets and enemies alike!
Modeled estimate, not a reported figure. How we estimate →
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Stats
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 198reviews | 87% | — | $95.8K |
| $24.99 | 75ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
女の子が可愛かった
Cool horizontal take on Touhou with other unique mechanics to it.
It's a good game and I love the gameplay, but I really think we deserve the coop mode too, not only consoles. If Coop is added I will change my review. Thanks.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $12.49−50% |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
動作環境にAMDのCPUやRadeonのGPU記載がなかったのですが普通に問題なく動きました! ですがコントローラーつなげたとたん1FPSしか出ずなんでやろって思ったらこのガイドを書いてくれている人がいたのでやってみたら直ったので無事快適に遊べてます! 一応リンク共有しときます。 https://steamcommunity.com/sharedfiles/filedetails/?id=3552913319 既にswitch版でクリアしておりましたがやはりもういっぺん遊ぶとボイスあるのもいいしキャラデザも最高っす!(あくまで個人的な意見です) あとはクラウドセーブに対応してたら... 事情あってPC初期化したらデータ消えてしまいました。
Uma m3rd4, simplesmente se vc tem um controle ipega 9076, essa bomba de jogo não reconhece. Resumindo não rague seu dinheiro com esse lixo como eu fiz, é melhor vc comprar um enter the gungeon, ou doa-lo pra caridade.
도전과제 전부 달성. 재미는 있긴 한데 최근 횡스크롤 슈팅을 별로 안해서 좀 오래 걸렸네요. 탄막 러쉬라는 특유의 시스템이 좋긴 한데, 세세하게 컨트롤이 어렵습니다. 근데 이걸 적극적으로 쓰지 않으면 진행도 문제가 생기고 보스들의 일부 스펠 카드는 이걸 안 써서 스펠 못 부수면 강제로 미스처리 내버리는 등 초심자 기준으론 적응하기 어려운 게임입니다. 다만 이쪽 장르에 익숙하고 앵간한 실력이 되는 분이라면 루나틱까지도 이 시스템 덕분에 별탈없이 클리어는 가능합니다. 근데 그거랑 별개로 궁금한게, 이 게임 분명히 스위치판에서는 로컬 협력 플레이 있었는데 왜 스팀판에선 없앤거죠?
the bullets and the collectables aren't easy to distinguish, you can just spam the Y button to get out of most things, not my thing personally sorry
I've been searching for this game since I found a footage of a gameplay of this game. But that aside, this might be one of my favorite Touhou fan games, especially if you've also played Deathsmiles and want a similar game, but with Touhou characters! Amazing graphics, gameplay is very fun, and everyone's beloved tomboyish girl, Cirno is a playable character!
I gave the game a shot, and while the bullet patterns isn't an issue. The problem is the fact there is no indicator on how long it is, and you have to do it all in one run. There are just too many things that can go wrong that will just wipe progress. Sorry, but it is just a bad game. I'll complete it, but this is just a no. Story: Trapped in a cycle, Reimu repeats it multiple times. An event orchestrated by Remilia. It is an interesting concept, but didn't really expand much. The main problem area comes in two folds. 1. Everything has to be done in one sitting, this is just dumb design. I'll just say it flat out, there are many problems that can just arise and end a run, technical for instance. 2. Spellcard captures. If you use your spellcard or the P point thing, you have now failed to capture it. It is like, the hell is the point of these features then? They are just useless. Meaning, it turns into a generic shooter. It is like, the pieces are there, but nothing is well done on the mechanic side The music is really good to be fair, and the art style as well. Given that you have limited spell cards to begin with, and limited points. Just locking this off for a boss spellcard, which is like all of the phases. This makes the features entirely pointless, all that was created was a generic shooter. As a note, the game has like 9 stages. Which isn't bad, but doing this in one sitting is asking for too much, it means the autosave system is pretty pointless as well in most cases. It is like, I may have given this a like in the end, if the game at least did something with its story. This is like seriously putting out an interesting idea, and then just doing nothing with it.
One of the best shmups I've played.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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