
Axilon: Legend of Artifacts - Prologue is a short linear corridor first-person fantasy action RPG game. Awaken your true power and resist the forces of evil that are trying to destroy your world.
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Languages: English*, Russian*, Azerbaijani**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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This game is billed as a prologue, but it's actually a demo, and an abandoned demo at that. The game didn't get the funding that was hoped for, so development was stopped. I think the game had a good idea behind it, but poor execution. What little game is here is kind of charming, yet has several faults. The setup is your typical RGP game. You are an adventurer. You kill montsters ([i]goblins, ogres, giant spiders, etc[/i]), search for treasure, and level-up your character ([i]level, skills, abilities, etc[/i]). In this demo, you kill maybe about 20 monsters total. Your character can make it up to Level 3. You learn a couple of weapon skills and a couple of magic spells. You explore 3 areas. The game should only take you 1.5 to 2.0 hours to finish, depending on your pace of exploration, how many times you are killed in combat, and how many times you get stuck/glitched. The graphics are average, and the air looks kind of hazy a lot of the time. Not clear and crisp like graphics should be. I'd say the scenery is your typical Unity assets. I got stuck twice. First, I walked into a waterfall to see if there was a secret area behind it. There wasn't, but I got stuck in the waterfall and had to reset. Then, after my first fight against two goblins, I immediately got stuck again for some unknown reason. Could not move my character, although I was standing on plain open ground. I could only move the camera around, so I had to reset again. After my first reset, I turned around from my starting position and saw a guy sitting on a log. He didn't move or talk, and I couldn't interact with him. However, the game told me his name, and his name was my name. So I guess he was supposed to be me. I found the combat to be somewhat clunky. To successfully hit your opponent, to have to make sure your mouse cursor is on them. To block with your shield though, you have to turn your body slightly to the right so that the shield is dead center for the opponent to hit. The map doesn't work. I guess it wasn't implemented yet. There's no story, just a few typical sentences about a god created the world, magic users ran things but then got too powerful and turned evil, and now you are the one expected to go fix the world by balancing things out again. Skills, abilities, and other game mechanics are not explained. Overall, between the glitches and the lack of substance in the game, I'm going to have to say I don't recommend it. That is a shame too, because as I said at the beginning, I think there was a good idea here. However, the game is free and takes less than 2 hours to finish, so you aren't going to lose anything if you want to try it out anyway.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неплохо, неплохо. Не знаю выйдет это когда нибудь или нет, но поиграть в это стоит полюбому. Видно что вдохновлялись скайримом и темным мессией.
Dungeon mantığı 3D aksiyon oyunu fazla bir açıklaması yok.
Что я могу сказать игра не плохая, но анимация добивания во время боя с толпой мобов не айс, так как во вовремя добивания мобы бьют тебя. Считаю, что это лишнее. А так игра огонь, разрабы молодцы. задумка не плохая
Axilon: Legend of Artifacts - Prologue offers an intriguing start to an adventure RPG. The prologue introduces a promising storyline, showcasing a mysterious world filled with danger. While the game shines with its environments and enjoyable combat, it does feel like a prelude. The visuals are nice and the pacing is also good. Overall, it’s an exciting introduction, but more depth and refinement would elevate it further. Gameplay: https://www.youtube.com/watch?v=jWd5sNIaGg8&list=PLKuVMkePc-_OWAIq-gJMckSU-FwJM6XDZ
Azərbaycan oyun studio-sının Azərbaycan dilində dublaj dəstəkləyən maraqlı oyundur. ümumi olaraq oynamağa dəyər maraqlıdır sadəcə bir az hekayə bir az qısadır və Azərbaycan dilində səsləndirmə bir az sünni alınıb qalan hər şey əladı. Yükləməyə dəyər
☀️
I really couldn't imagine why someone spent his life to make this... game.
Axilon: Legend of Artifacts – Prologue introduces players to a fantasy world built around action, exploration, and character progression while serving as an opening chapter to a larger adventure. Rather than attempting to create an enormous open-world role-playing experience filled with countless systems, the game focuses on delivering a more direct and structured journey. Players follow Alvutar, a young warrior pulled into events involving dangerous powers and growing threats. As a prologue, the game acts as both an introduction to its world and a demonstration of the gameplay systems intended to support the larger experience. The game takes a straightforward approach to progression and avoids overwhelming players with complicated mechanics from the start. Instead of immediately introducing extensive systems and large amounts of information, it gradually presents combat mechanics, magical abilities, and character growth over time. This creates an accessible structure that allows players to learn naturally as they continue moving through the adventure. New abilities and tools become available as progress is made, creating a satisfying sense of development throughout the experience. Combat remains the center of the gameplay and attempts to combine traditional weapon-based fighting with magical abilities. Players can engage enemies directly with swords while also using powers that introduce additional combat options. Switching between physical attacks and special abilities helps create more variety during battles and encourages experimentation. The game attempts to reward players for using different approaches rather than relying on repetitive actions throughout every encounter. Enemy encounters also help create some variation in the gameplay. Players face multiple enemy types with different attack patterns and behaviors, requiring adjustments in movement and strategy. Rather than repeatedly fighting identical opponents with different appearances, the game tries to introduce situations that encourage players to think differently about combat. This helps create a more active and enjoyable rhythm during encounters. The environments contribute positively to the experience by introducing several distinct locations throughout the adventure. Forests, underground areas, and snowy landscapes create changes in atmosphere and visual identity as players progress. Although exploration remains more structured than open-ended, the changing scenery helps maintain interest and prevents the journey from feeling visually repetitive. Each area gives the impression of moving deeper into a larger fantasy world. Visually, the game succeeds in creating moments that feel atmospheric despite operating on a smaller scale compared to major role-playing releases. The environments and effects may not deliver cutting-edge presentation, but they demonstrate noticeable effort and contribute to the fantasy setting effectively. Certain areas create an enjoyable sense of adventure and help strengthen the overall atmosphere. The progression system also contributes positively by gradually expanding the player's abilities and increasing combat possibilities. Unlocking new skills and improving effectiveness creates a stronger feeling of growth and provides motivation to continue advancing through the adventure. Watching the character become stronger over time reinforces the role-playing elements present throughout the game. However, some limitations become noticeable relatively quickly. Since the game functions as a prologue, the available content often feels more like an introduction to larger ideas rather than a complete experience. Players may become invested in the world and gameplay systems just as the available content reaches its conclusion. Combat mechanics and movement can occasionally feel rough around the edges as well. Certain animations and interactions lack the smoothness found in larger action role-playing games, and some moments may reveal technical or mechanical limitations. The game's more linear structure may also create mixed reactions, particularly among players expecting a wider world with extensive exploration and deeper role-playing systems. Despite these shortcomings, Axilon: Legend of Artifacts – Prologue succeeds at presenting a promising foundation for a larger fantasy adventure. It focuses on delivering accessible combat, progression, and atmosphere without trying to overwhelm players with unnecessary complexity. While some systems still feel like early introductions, the experience demonstrates enough potential to create curiosity about what future content may bring. For players who enjoy action-focused fantasy adventures with straightforward progression and magical combat elements, Axilon: Legend of Artifacts – Prologue provides an enjoyable introduction that offers a glimpse into a world with room to grow. Rating: 7/10
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.