
Awe of Despair is a survival horror game which puts you in the shoes of a man who decides to ignore the stigma of the number 13. The goal of this game is to provide the player with a deeply immersive horror experience.
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[h1]«Awe of Despair»[/h1] Атмосферный хоррор от первого лица, в котором реальность переплетается с мистикой. Игра напоминает скитание по кошмарному сну, из которого нужно выбраться. Геймплей: https://www.youtube.com/watch?v=UL5Lv7HaYo8 Мрачный и атмосферный ужастик. Вас бросают в гущу событий. Вы должны разобраться что происходит и что делать дальше. Журнала и записок, привычных для этого жанра, в игре нет! Тут не придется читать занудные тексты. Поэтому знания английского для игры не нужны. Небольшие подсказки можно заметить на стенах. Это рисунки или цифры. Сами загадки не совсем логичные, основная часть решается интуитивно. Надо все внимательно осматривать, даже те места, где уже побывали не один раз. Тут могут появится новые предметы, возможность что-то нажать или открыть. Всю игру вас будут преследовать мистические существа. Когда подберете оружие, то сможете дать им отпор. Эти жуткие твари наводят ужас. Страху добавляют качественные звуковые эффекты. Если вас убивают, то после смерти вас перекидывают в начало текущей локации. Все подобранные предметы остаются. Используются предметы автоматически, инвентаря в игре нет. Атмосферный и необычный хоррор с интересными загадками, возможностью пострелять в монстров и мистическим сюжетом. Любителям жанра рекомендую! [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
Despite a few memorable moments, [u]Awe of Despair[/u] remains an incomplete game. This game manages to summon a creepy atmosphere at times, but unfortunately a lack of focus and poor technical performance dispel any chance at atmospheric horror. It can also be enjoyable during certain FPS segments, but ultimately multiple enemy glitches render the action horror to be tedious and boring. I saw a glimmer of potential in Awe of Despair, but unless it undergoes serious patchwork, I cannot recommend it. Given that the last update was on January of 2018, I think that Awe of Despair will remain an unpolished, bug-ridden 3D survival horror. There is no writing done for this game beyond the fact that you play a man haunted by the stigma of the number 13. The game also lacks focus. It will try to summon a creepy atmosphere by featuring a dark hallway, a shimmering lamp, the tension of a monster lurking nearby - but then, it will have no score. However, most of the time, a general gameplay scene will include a generic hallways with poor lighting and pitch black monsters. Here, monsters will glitch through doors and will be able to hit and kill you through closed doors. Another enemy glitch happens in the third level you play in. In this game, you play three levels: the apartment, the morgue, and the basement. In the basement, there is a type of creature that revives itself. However, sometimes if you kill this creature in a dead end, or near your own body, or in between your body and an object, you might just [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1821478695]glitch out of the map[/url]. Once you are out, you cannot die, so the only way to continue playing is to restart the game. In addition, certain enemies will appear and reappear without given notice or discernible motive - they might attack your or simply reassert their presence. There was a glimpse of hope in Awe of Despair. Oddly enough, the game managed to vaguely reference the idea of general [u]SIlent Hill[/u] gameplay through its morgue and basement level atmospheres. For a moment, I was spellbound by all these strange appearances and monsters haunting me and their mysterious relationship to the stigma of the number 13, but ultimately I was grounded by a poor technical performance, including the mentioned enemy glitches but also unexpected crashes. In addition, the absence of substantive writing, and a lack of focus, left much to be desired.
I cant recomend this game more for its price, it is truely amazing indie game. Thrill Seekers its very intense, and I find that there is so much depth in the more than generic scare and atmosphere. I haven't had a feeling of I dont want to try to progress since I played Amnesia the first time. I really don't want to even try to beat the next part because I have no clue what can pop out at me next. I was also fortunate enough to test and see this game as it was progressing, the creator is a singular dude and he had some testers, and every single test or version something changed you wouldn't expect like he was trying to mess with the testers themself, Pro's -Atmosphere is 10/10 I love the feel of the game -Scare factor is definatly there, it is great aspect of the game that you can't just survive through everything, and sometimes are forced to die (Think Silent Hill two for PS1 when it started how you didnt know you had no choice but to die) -Graphics are pretty good, and detailed. Con's -Its very dark, and for the first part of the game you have to choose between being able to see or being able to shoot till you get duct tape. It also could be considered a pro because it adds to the scare but also the difficulty -Its difficult sometimes, I can get killed very easily -I wet the bed easily after this game -I don't enjoy paranoia Seriously, give the game a shot its amazing.
Awe of Despair is currently the sole release from new indie developer/publisher, Reliant. The game can be classified as a light survival horror snack, with sprinkles of psychological horror elements throughout. Players wake up in a small apartment, and with no story or instructions to go on they must find their way through three levels; the apartment complex, the morgue, and the basement. The scares and monster spawns in Awe of Despair seem to be randomly generated, as each time the player dies and wakes up at the nearest spawn point the enemies seem to change. It's very difficult to discern exactly what needs to be done in order to trigger any sort of progression, and it easily creates confusing gameplay that ultimately leads to a lot of unnecessary frustration. In the elevator, located on the apartment level, I became stuck despite having input the correct code. It was only after restarting the game that I was finally able to move forward to the next level; the morgue. The second level also held problems for me, with a monster that killed me despite having loaded about 20 bullets into him. The game also makes you choose between having a weapon out, or your flashlight out. This wouldn't be as big of an issue if it weren't for the fact that all of the enemies are nearly pitch black, and the game itself is extremely dark even with the brightness pumped all the way up to max. There's also a lot of weird graphical flaws, and much of the assets and environments have a weird grey effect on them that's akin to viewing a low-viewing-angle TV from the side. There are also elements in the trailer on the store page that I could not find in the game; namely the shotgun, and the hanging body. In the end, Awe of Despair has some great ideas. It's one of the few indie horror games that've actually made me utter a few screams. It's great at catching players off guard, and the random spawns and different scare tactics are refreshing. However, ultimately the game has zero focus; the lack of handholding is the biggest downfall here, and it's not very fun to just run around the same areas trying to trigger the next event. It's also a hard game even on the easiest difficulty, especially during the morgue where it's easy to get overrun by foes. With a bit more shine and polish, Awe of Despair could be something great. Until then, however, it's hard to recommend it due to just how confusing and convoluted it can be. [h1]Rating: [b]2.0/5.0[/b] - It's not awful, but it's not great.[/h1] The Horror Network [url=http://store.steampowered.com/curator/28221963/]Curator[/url] | [url=http://steamcommunity.com/groups/thehorrornetwork]Group[/url] Click for Gore [b]The developer provided a free copy of this game for review, through The Horror Network's Curation page.[/b]
walkthrough video boi https://youtu.be/9HXQta9Urug gud game sponsored by bigmantyrone
Awe of Despair is lacking focus, design, and polish. I am highly dissappointed with this game. In depth review down below. https://www.youtube.com/watch?v=FxFrAKRkCxQ
Хоррор на выживание с элементами квеста и шутера. Это не обычный хоррор, в котором надо бегать по нескольким экранам, собирая записки и предметы. Тут мы убегаем от мистических монстров и ищем выход. В монстров даже дают пострелять! Поиски выхода состоят из решения загадок. Головоломки в игре сделали не только с подбором и использованием предметов, многие головоломки в игре на внимательность или на очередность выполнения некоторых действий. В игре достойная графика, хорошая оптимизация и атмосферные звуки. Получился отличный хоррор, который понравится не только любителям квестов и головоломок, но и любителям пострелять.
Screen Brightness.. Is it a thought and made game?
Игра стоит того, чтобы её купить. Визуальное исполнение очень хорошее, со звуком тоже все хорошо. Одним словом рекомендую к покупке. Со всем этим можно ознакомиться тут: https://www.youtube.com/watch?v=RzMmozfus-8
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