
AWAKEN - Astral Blade is a 2.5D action-adventure metroidvania where you play as Tania, a bionic warrior fighting through a world twisted by Karpas energy. Master parries, upgrade your abilities, and survive relentless enemies and bosses. Is there any chance of survival in such a desperate place?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.14/day in the week after.
About

The world is breaking… AWAKEN - Astral Blade is a 2.5D action-adventure metroidvania where you play as Tania, a bionic warrior fighting through a world twisted by Karpas energy. What began as a search mission quickly turns into something far more sinister, as the missing investigation team proves to be only the beginning. A mysterious force has corrupted the land itself, twisting wildlife and vegetation into hostile, unpredictable forms. But this world doesn’t explain itself, and you uncover its truth piece by piece.
Master a precise and responsive combat system built around speed, timing, and control. Chain together dynamic combos, parry incoming attacks at the perfect moment, and turn defense into offense. Use Quick Rise to stay in the fight, and dash through enemies to slow time itself, gaining a brief window of invulnerability and devastating counterattacks from hordes of enemies and bosses.
Explore a dense, interconnected world designed to respect your time while encouraging discovery. Uncover hidden paths, fragments of a lost narrative, and remnants of those who came before you. The deeper you go, the more the world reveals — and the more dangerous it becomes.
Harness the mysterious Aether, a volatile resource and use it for your own benefits. Enhance Tania’s abilities and strength, unlock new combat skills, or invest in upgrades that adapt to your playstyle. Whether you focus on raw strength, mobility, or tactical flexibility — the path forward is yours to define.
Face intense combat encounters and powerful bosses, or adjust the difficulty and gain helpful buffs when needed. The experience adapts — but the journey remains yours.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 1.3Kreviews | 82% | — | $741.1K |
| $24.99 | 1Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
18h 核难度全收集通关 6/10 总体来说是一款合格的银河恶魔城游戏 学密特罗德的技能树也还算不错了 攻击演变 换武器 这个模式还是可圈可点的 开荒比较难 有镰刀后 切手技无敌开始容易了 剧情还算可以吧 有反转 不过吧我觉得其实不一定要为了反转而反转的 最终反转太快其实根本记不住后面发生了啥 就感觉本身就挺坏的 然后被附身后发现居然好了 然后还得打 大可不必 直接打就行 当然点名批评一下 豪斯 这个boss是真正的出生 打不到 血条又多 另一个要批评的就是 反渗透对抗模型 初期太难了 有无敌还能回血 而且后期真结局要打5只 其中还有一次双boss战 你这个机制双boss就纯纯恶心 不过后期护符齐了带持续回血的 就很容易了 啊对了 你这个护符的称重量在哪里确实没找到啊 追逐战做得太随意了 跟奥日差距巨大(虽然我本身就不喜欢追逐战) 撸猫好评 找齐就能去全收集了 当然这个全收集的收集量还是比较大的 尽量把好的收集品放在比较难的地方才是 还有就是 地图过大了 在没有开全猫之前 很多时候都要来回跳去找 大部分的时间都浪费在这了 最后就是某些地方的提醒太随便了 甚至没有提醒全靠试 对 说的就是跳灯笼那个 我到现在都不知道规律 真结局藏的略深 不仔细看文本或者不看攻略还真不一定能发现 最后降价挺快的 我可是支持国游首发买的 血亏 希望制作组再接再厉下一部作品更棒吧 衣服的功能性和长相也需要改善 基本上就全程穿金鳞的 最后以太够了我才换的103 其他的纯纯路边
忙乎了将近20个小时终于打完了所有主线支线,一步一步跟着视频走啊,不看攻略谁知道你这些奇怪的东西都放在哪了。如果想打真结局,就得把四个研究员就出来,然后把博士找到,坑爹的剧情来了,委托你救人的那个人把你之前救出来的人都干掉了,哎我操?牛逼了这设定,只有这样。然后才能接五个boss任务,尼玛这五个怪物一模一样啊,就是变了个颜色而已?然后把之前坏结局里boss破坏的灵魂修复。一大堆支线做完,然后才能接取一个机器人追逐支线,然后才能获得103服装,最后才能伪装成103和一开始那几个蓝色机器人交谈,不这么做全收集就无法完成,我去你知道那几个坑爹传送门么?坑爹支线?要不是有12只猫的地图提醒能做到全收集?你可知道有什么会影响收集?饰品,信息书需要收集,理解。我日所有的传送点也算入收集之内,而且必须手动激活,一开始我都没去管。最发狂的是那几个红色的水果,能当货币用加点数的那个,我擦,这玩意刷怪也能得到,我必须要把图里的果子全收集?这个也算入收集之内? 看了评论区有人说短的,你做个全收集任务试试,保证你开心。不过有一说一,有人说画面卡我是没体现出来啥卡的。你那英伟达50系列显卡是锻炼过的吧?还是挖矿了?只开核显了吧? 行吧,废了大半天劲可算完成了,给个好评吧,咋说也是国产的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Russian**languages with full audio support
| $19.99 |
| — |
| 58%* |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
무난하게 즐기기좋은 메트로베니아 하지만 뭔가 연결성이 약함
AWAKEN - Astral Blade to krótka metroidvania w świecie przyszłości, gdzie główną rolę odgrywa tajemnicza energia Karpas. Gra jest specyficzna, albowiem nie jest to typowa produkcja 2D, lecz 2.5D, co wyszło twórcom wyśmienicie. Widoki są przepiękne, narracja środowiskowa stoi na najwyższym poziomie, a wszystkie miejscówki cechuje duża różnorodność. Wygląd głównej bohaterki jest dość oryginalny i przyciąga oko, jednak brakuje jej trochę wyrazistej osobowości. Postacie poboczne również nie powalają – ich motywy i działania są dość przewidywalne. Jeśli chodzi o oprawę audiowizualną, gra posiada kilka ciekawych utworów, jednak większość niczym się nie wyróżnia. Sama walka jest mięsista i daje dużo satysfakcji. W grze uświadczymy kilku rodzajów broni oraz różnorodnych ataków, jednakże drzewko rozwoju jest dość przeciętne i generyczne – znajdziemy tu kilka zakładek rozwoju oraz miejsc na przedmioty. Na minus zasługuje mała ilość przeciwników, którzy z czasem stają się dość powtarzalni. Bossowie są wprawdzie ciekawi, ale jest ich niestety stosunkowo mało. Największym minusem gry pozostaje jednak fabuła, która jest bardzo prosta i generyczna. Dialogi są dość nudne i sztywne, a angielski dubbing również nie powala i w niektórych miejscach nawet go brakuje. Podsumowując: AWAKEN - Astral Blade to mimo wszystko przyjemna i satysfakcjonująca metroidvania, jednakże generyczność fabuły i mała różnorodność wrogów sprawiają, że jest to tytuł przeciętny. Po prostu stabilny średniak z niewykorzystanym potencjałem.
游戏是个好游戏,在王城礼坛那一关有一个颜色解密的,需要两次才能拿奖励,第二次我跟着up主做,颜色也对了为什么机关不能开启?我一直搞了一个多小时和博主做一样的操作,为什么博主能过,还是我买了个假游戏?我希望开发者能看见并回复是否是bug
进步空间很大,希望下一作有优化
Excelente juego e historia
This was surprisingly very fun, a hidden gem for those that like metroidvania games. 8/10 a solid choice!
game hay, đáng chơi, char nữ rất mlem
good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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