
A national interactive card game where each player can have their own limited card and engage in multiplayer battles in classic TCG gameplay
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $6.3K | 29 | 21% | $9.99 | |
| approximately $54 | 2 | 100% | $0.99 | |
| approximately $0 | 93 | 59% | Free | |
| approximately $0 | 27 | 67% | Free | |
| approximately $0 | 3.5K | 77% | Free |