
Automaton Heart is an RPG with platforming elements where you visit obscure and interesting places while upgrading your organs and strategizing about which items to bring along.
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Automaton Heart is an RPG with platforming elements where you visit obscure and interesting places while upgrading your organs and strategizing about which items to bring along.
Upgrading organs will influence not only your combat stats, but also will unlock new features for your automaton. Upgrade the mind to gain useful navigation tools or upgrade your lungs to breath underwater for longer.
Different tools will help you gain access to new areas but you may only carry so many at a time.
The world remains persistent so you can stash items and come back for them later, but beware of enemies that can stalk you between areas or steal items off your person or the floor.
Periods of action are punctuated by stretches of pure exploration and rest areas where the player may choose to deal with their equipment and upgrades.
Play through the stories of the automatons Uma, Alma, and Misha experiencing their unique abilities and traits.
Each of the three characters have a set of six unique abilities with a wide range of different effects like allowing the player to summon a friendly companion or jet through the air for a short time.
Players will need to assess their equipment and stats, make hidden item stashes, and plan to bring an adequate bundle of supplies for an excursion into the unknown.
Shopkeepers and friendly sentient creatures in the world can trade useful items so you'll have to think before you act during an encounter.
Gain experience levels to generate organ cores, and then choose how you distribute organ cores amongst each organ to upgrade them.
Experience is gained by finding new secret areas, defeating enemies, or choosing to invest computer chips into your own body vs. selling them to a shopkeeper.
For reading a little bit about my game. I worked a long time on it and didn't use generative tools of any kind so I hope for human expression to shine through in the work I did.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Automaton Heart is a once in a lifetime game, there's not much else like it. The game features an esoteric, transhumanist vibe, coupled with low-poly models and environments, and low resolution textures that together remind me of the game GunZ: The Duel. The game expanded on the bones of the first iteration, Automaton Lung, in a perfect way, taking it from what I would describe as a 3D Yume Nikki with robots, to an exploration based ARPG with even more robots! The character designs for the playable three are amazing, with Uma and Alma being complete opposites of each other, which really shows in their inverted colors, and Misha feeling like a motherly caretaker. Sometimes the game provides a very eerie atmosphere, with the feeling of something strong lurking around a corner that will punish you for looking. The final boss(es) of the game were very fun, if a little tedious, and looked exactly like something that would give me nightmares as a child. I could gush on and on about this masterpiece of a game, but I will end my review here. It's amazing, do yourself a favor and play it. TLDR: 10/10, enemy cyborg yuri
freak game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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