
PLC Ladder Logic programming simulator.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably one of the best PLC simulators for the money out there. Would like to be able to print ladder diagrams.
This is a great idea. For some reason, I cannot open anything after the water tank though... I've uninstalled and re-installed. Each time I open the level, it gets to the loading screen then closes itself... Very disappointing.
Not being able to restart the simulation and keep your code is an no-no for this type of game, that I imagine many users will notice. Another minor issue is poorly implemented win condition detection on some levels (but also there are no content unlocks so passable). Great foundation here, lots of fun production, and much of it is competently done, but it suffers in some of its key goals until those issues are resolved. Some people complain that it is not like a real PLC, and that is okay for a teaching tool / gamified challenge. Restrictions are par for the course if you consider Zachtronics as the standard. Also, part of PLCs is they hide important debugging information from you, and you have to find ways to work around that. I think it would be nice to have an "easy mode" where you can see the inputs, but encourage the user to drop them for a challenge. The biggest "real world" complaint that jumps out is that you are tied to one output per rung, an issue which is going to dirty up your "code" in situations where any real world PLC is are going to provide simple, more straightforward answers. Is that fair and possibly fun for a programming game? Yes. But does it make for a better learning tool / simulation? Not really. Bridging the gap of simplicity and clarity is something that a gamified tool can bring to the learning process, and this is a lynchpin area for that. Again, I would call what is here hard mode, and encourage the developer to make it available both ways, as is (hard), and with multiple outputs (easy). The dev is humble has some nice clear acknowledgements and requests for patience on the forum, but I would still consider it a project at risk of being abandoned. I'm fine having supported it and I hope it evolves. In devs defense, it was a simulation product that he is updating to be a game, and he is only a year or so out from launch, and is also trying to bring in additional content. Will follow up on review if updates come to my attention.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice Game! Its a one timer I guess but its fun to proof his knowledge on a game-based Platform. PLC Programming isnt hard and I think its a cool way to get start to it. No Bugs or Problems noticed yet, so for me a Thumbs UP! Would love to try more complex "Reallife" Scenarios. I would love to see a "Scenario-Builder" inside the game to build your own "Parking-Garages" "Security-Systems" "Traffic-Lights" or "Drill-Programm" "Saw" "PressMachine" or what so ever. Game - 4/5 Stars
Yucky. Music doesn't loop correctly in the opening scene. Graphics use compressed low resolution images which looks terrible on HD monitors. Soemtimes, graphics wont go away when they should. It feels like a low effort flash game from the 2000s. Also, while I'm no ladder logic pro, I get the gist of it, and I cannot always tell if it's me or the game not working as it should. Most of the time, it turns out to be the game. The UI is clunky and incomplete making it hard to use. It doesn't introduce things well at all, if it bothers to introduce them at all. Instructions are sloppy and confusing. ALso, just moving a rung branch around can crash the game. Doo doo. Stinky doo doo game. There are better options out there. They may cost more, and they're not on Steam, but they're not that terribly priced. Stinky stinky doo doo.
This game is frustratingly rigid. Several levels in the first 4 or 5 I have solved the functional description, but was not recognised by the game so it didn't let me move on. The first was a simple motor start/stop where it seemed to need to be on one line, it works just fine with a relay, but wouldn't pass.
Esta bueno pero hay una parte en la montaña rusa donde no puedo ajustar mas de una velocidad si pongo 25 se pone 25 en minimo y maximo aunque agrege 2 slots con diferentes velocidades
This was very helpful when I started going to school for automation, thank you for this game!
I initially enjoyed this game until you have to use anything other than open/close. The implementations of instructions poorly implemented, partially implemented, or are actually wrong. In no way would you ever program in the way they want you to. Do not use this as training. Good concept. Poor execution.
I didnt think this was a good learning tool. I feel like the basics thing was a poor way to show how things work with a video and should have instead a tutorial that shows how each component works. Not a good way to learn fundamentals or anything.
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