
Auto Cell run in a two-dimensional grid world. Each grid can be regarded as a small life. It has two states: survival or death.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I recommend
Можно сделать симулятор колонии муравьев
no sex feature
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一个免费游戏,只要不摧毁我的电脑,能不出bug的游玩,那就是好游戏(笑) 注:把退出键放在设置菜单里不太符合直觉,还是放在主菜单里吧(笑)
it is a clean simualtion, looks good.
its just a port/remake of The game of life. pretty fun to mess around with.
Cinema
[h1] 挂机是真的,好玩是假的♥ [/h1] 说是“自动细胞”,其实就是纯挂机看格子生老病死。进游戏就是盯着屏幕,看一个个像素块“活”过来又“死”过去,鼠标点几下,剩下的全交给天意。 美术简陋得像早期网页小游戏,界面也糙得很。玩法更是单调到令人昏昏欲睡,如同一个会动的数学公式,毫无策略互动可言。 然而最离谱的真相,永远是“鬼服”。Steam在线峰值常年只有2-3人,惨到在墓园里玩数格子。 佛系摸鱼可以尝个鲜,其他纯属浪费时间。 [h1] 愿春暂留,春归如过翼。 -- 六丑·蔷薇谢后作 周邦彦♥ [/h1]
yeah its cool to play for 10 minutes
nevím co si o tom myslet
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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