
A unique roguelike deckbuilder + base-building tower defense game. Build powerful defenses in the last bastion of light, fend off relentless waves of darkness, and protect the final goddess!
Modeled estimate, not a reported figure. How we estimate →
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About


Use cards to place or upgrade buildings and cast spells. Build your own custom deck and craft a unique defense strategy.


When night falls, the dark army swarms in. Your units and defense towers attack autonomously to protect the Goddess Statue. Choosing the right unit combos and upgrade effects is the key to victory.


Each goddess offers unique starting relics and deck, with more upgrades unlocked as she grows. After each successful defense, you'll earn new cards, relics, or encounter random events that send your fate in unexpected directions.


Freely combine cards, relics, and building upgrades to create a powerful line of defense. Protect the goddess and stand strong against the invading darkness!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese*, Japanese*, Korean**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The demo was fun in its simplicity. What it has become is evolved to the point of losing the element I enjoyed. You can keep the 12 bucks for the memories. I'm going to get some milk be back soon : )
普通に楽しい。 序盤は亀。中盤は雷。後半は火がお勧めです。 亀しかとか言ってるのはにわか。草 しかしながらもっと無限にできる、やりこみ要素は必要なのは間違いない。アプデ待ってます。
分了不同的流派女神,卡牌是所有牌库里抽的,BD成型的速度根本跟不上怪物变强的速度,而且随着卡牌种类越多,这个问题越严重,怎么想的?
I played this game quite a bit when it first came out and it was way too difficult but there was 1 build that worked if you could get good RNG. I came back to try the new release and it's just stupidly ridiculous. After a very short time even the small enemies go through your summons and defenses like butter, and that's on standard (0 ascension). The difficulty ramps up WAY faster than your economy and building progression. I will be uninstalling again until the balance it.
벨런스란 걸 모르고 만든게 확실하다 내가 뭔짓을 하든 적유닛이 잘나오면 이기고 강한놈나오면 지고 이게 대처가 가능한것도 아니고 카드 종류도 적어서 안나오길 빌면서 할수밖에 없다 최후의 장치로 성자체도 공격을 할수있게 해논거 같은데 기본공10 유물먹어야 20 근데 적 소형몹 방어력괴물은 1뎀씩들어가서 30대때려야 죽고 중형몹 초반 600~900 90대 때려야 죽는다 근데 이제 중형몹중에 강한놈은 한놈만 살아도 포탑철거가 가능할정도로 강해서 유물이랑 카드가 초반에 공방일체로 완벽하게 떠야지만 겨우 넘길수있다 이중 방어쪽에만 카드가 뜨면 방어력을 깍아 마이너스로 넘겨버려 추가딜을 무한히 쌓아서 지고 공격쪽만 뜨면 앞라인 방어진이 순식간에 녹아 진다 요즘 게임사들은 얼리엑세스란 뜻을 모르나 거의 다 만들어진걸 가져와야지 하루 카드 만들고 하루 적유닛 만들고 하루 유물 만들고 이런 수준의 완성도로 13900원을 받아서 게임을 판매하는건 어떤 사람 생각에서 나온건지 모르겠다
게임 재밌습니다. 그런데 난이도가 너무 어려운 것 같아요. 여신도 외형 구분이 거의 없어서 아쉽습니다 개인적으론 거북이가 엄청 좋았던건 맞는데 이걸 너프하기 보다는 다른 애들을 더 강화시키는 방향이 더 낫지 않았나 싶습니다. 그리고 상점에서 유물 구매가 가능했으면 좋겠습니다
Definitely not worth buying as of version 0.92. Very little content, unbalanced, forces you into specific playstyles and a few minor bugs and translation issues. If this is your kind of game i would advice following. This could turn out to be an amazing game if done right, just not yet
更新完就是一坨,关键你还削弱?强的离谱的削能理解,本来就弱的你还削!加这么多卡牌本来就难凑得牌型更难凑,直接玩不了,要不是不能退款,我现在游戏都不想打开,建议改回来,然后优化一下各个女神游戏中奖励抽牌机制。
真的一坨屎,什么叫怪物1000血一秒打20下每下-1甲,一个就算了,你tm五六个冲过来是什么意思??一秒6000血就没了,真是神人设计吧,到底谁想出来的精英怪?真的给我气笑了,拼尽全力无法战胜,女神像被围也是直接一秒没,不是很清楚你这个设计到底要什么情况才能打过
游戏很不错,多的就不说了, 说一说遇到的问题和想法吧,望采纳 1、新版本有拆除不显示的问题,遇到好几次了,玩着玩着点防御塔,拆除键不显示。 2、分辨率增加一些现在主流设备的分辨率吧,给的这几个分辨率用着有点别扭。 3、优化一下防御塔放置吧,放的时候感觉跟拿着磁铁把两个相同极对一起似的,有排斥感。 4、防御塔放置时增加一个隐藏既有防御塔的功能吧(半透明或者透明),龙龟啥的太大了加上那个排斥感,放东西的时候总是放偏。 5、这是个单机游戏,数据平衡优先级往后放一放吧,优先扩充游戏内容呗,比如说无尽模式
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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