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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 53 | 64% | Free | |
| approximately $0 | 131 | 88% | Free | |
| approximately $0 | 439 | 87% | Free | |
| approximately $354.8K | 854 | 82% | $14.99 | |
| approximately $157.7K | 377 | 92% | $14.99 | |
| approximately $159.1K | 5.6K | 90% | $1.99 |