
Atma is a pixel art adventure game : Embody Shaya, Guardian of the living and the spirit world. Atma, your lover, calls you from the afterlife: he needs help. What if you could bring him back to you? However, this would mean disrupting the balance between the two worlds... What choice will you make?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
art style are really unlike anything I seen before, the movement control restrict in keyboard and not mouse is weird setting, the space and drag your mouse over several points like fruit ninja not well design, most of the time you would struggle in can't drag thought a point or several points then stuck there for many times, need much redefined design before this flash game are stable and much player friendly.
sacrificed a lovely 1.5h and got my own urja (irl🤫hehe puzzles and combat are just the socalled ~gameplay~ woven into their breathtaking pixel art Luckily its simple enough that it doesnt distract me from the art hhh NICE
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
shoort
Just amazing and pretty art, left me wanting more
a very short game but the colorful and pretty pixel art makes up for it it’s a cool little experience that’s worth checking out if you’re into narrative indie games <3
It's like a JRPG with Indian influences and a totally unique combat system. Not my cup of tea. I just found the controls incredibly unintuitive. Most of the art is beautiful, I get why some people enjoyed it, but it wasn't for me. The first time you use wind to blow fire onto something else wasn't obvious to me. I kept mixing up buttons during combat (I'm old) and it felt jarring. While it's a better game than I could ever make, and free, I struggled through it.
"Atma" is a mediocre 2D top down retro pixel brawler/adventure game with a theme set in Indian mythology, but really, it's hard to tell what's going on. A pixel blob is a pixel blob. This features really godawful, lazy pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Piksel grafiklere sahip güzel bir macera oyunu nedense benim acayip hoşuma gitti.
O jogo é bem curtinho mas é muito lindo e gostoso de jogar, to começando a jogar mais jogos por agora, então é um ótimo ponto de partida. O jogo é muito bonito.
short but interesting really love the pixel art
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.