
You appear in an abandoned facility without knowing how or when you arrived. "Atlas Protocol" will immerse you in an intriguing adventure full of mystery and suspense. Will you be able to unravel the enigma hidden in every corner? Dare to find out.
Modeled estimate, not a reported figure. How we estimate →
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About
Explore "Atlas Protocol", a challenging escape room set in a mysterious abandoned facility. Do you have what it takes to unravel its secrets and discover what has happened?
Over 100 Puzzles to Solve: A variety of puzzles that will test your skills and keep you on your toes.
Immersive Exploration: Discover detailed environments full of clues that will guide you to the truth.
Deep Narrative: As you progress, unveil a mystery that will make sense of your surroundings and your story.
Ideal for Escape Room Fans: Designed for those who love mental challenges and unraveling mysteries.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Reviews
I can't seem to get the answer with just the hints provided now, and I can only find the answer by watching YouTube, so I don't understand. Please update with a detailed explanation that guides you through the hint process to the answer. I'm upset that I'll give up and not be able to proceed.
Sorry, but I can’t recommend this. My problems with the game fall into two categories. First, many puzzle and escape-room games struggle to integrate their puzzles naturally into the story. Often, they are simply collections of puzzles with some graphics and narrative pasted around them. I understand that creating puzzles which feel like a believable part of the world is extremely difficult—but Atlas Protocol takes the problem to an extreme. Most of its puzzles feel completely disconnected from the setting, and despite the game advertising a “deep narrative,” there is barely any story to connect them. Second, some of the puzzles are simply ridiculous. Their logic is unclear, the wording or translation is often misleading, and important rules are either poorly explained or not explained at all. Instead of thinking, “I should have noticed that,” you are frequently left wondering whether you misunderstood the puzzle, whether the translation is wrong, or whether the puzzle itself is broken. The hint system does not solve this problem. In several cases, the hints are just as unclear as the original puzzle and provide little or no explanation of the underlying logic. This may appeal to the most hardcore puzzle enthusiasts who have exhausted almost everything else and desperately need another hundred puzzles. For everyone else, I would skip it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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